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General Tabletop Discussion
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On whether sorcerers and wizards should be merged or not, (they shouldn't)
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<blockquote data-quote="Undrave" data-source="post: 7914643" data-attributes="member: 7015698"><p>Personally I find the Wizard to be too narrow a character concept and that 'overpowering flavour' is really just the old Vancian mechanics. Any fluff of the Wizard is basically "They learned magic by studying REALLY REALLY hard you guys, they deserve to be overpowered!"</p><p></p><p></p><p></p><p>Why not make one of the a CON caster instead? Either the Warlock, representing that they are channeling a power outside of themselves that could damage their body, or the Sorcerer because it comes from within. It worked in 4e with the Warlock.</p><p></p><p></p><p></p><p>Yeah, I think the Sorcerer should have been way more different in terms of spell list. Lots of blasty stuff, less utility compared to the Wizard and vice-versa. Wizards get to keep their iconic Fireball and Magic Missile, but not a lot of single target stuff, for exemple.</p></blockquote><p></p>
[QUOTE="Undrave, post: 7914643, member: 7015698"] Personally I find the Wizard to be too narrow a character concept and that 'overpowering flavour' is really just the old Vancian mechanics. Any fluff of the Wizard is basically "They learned magic by studying REALLY REALLY hard you guys, they deserve to be overpowered!" Why not make one of the a CON caster instead? Either the Warlock, representing that they are channeling a power outside of themselves that could damage their body, or the Sorcerer because it comes from within. It worked in 4e with the Warlock. Yeah, I think the Sorcerer should have been way more different in terms of spell list. Lots of blasty stuff, less utility compared to the Wizard and vice-versa. Wizards get to keep their iconic Fireball and Magic Missile, but not a lot of single target stuff, for exemple. [/QUOTE]
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