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General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
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<blockquote data-quote="TheCosmicKid" data-source="post: 7915077" data-attributes="member: 6683613"><p>Well, that is certainly a... motivated perspective on events. But it doesn't make sense for WotC to have killed the playtest dragon sorcerer if it got broadly good feedback. And I don't see how "wizard players" come into the picture at all -- that sorcerer didn't have Vancian casting, neo- or otherwise, and none of its "toys" showed up in the final wizard class any more than in the final sorcerer. This is the back-and-forth as I reconstruct it:</p><p></p><p><strong>WotC:</strong> We've been thinking about sorcerers a lot and we've got a bold new idea for it. Check it out. Is this direction you want to see the class go?</p><p><strong>Community:</strong> Not really, no.</p><p><strong>WotC:</strong> Okay, noted. Too far out? Let's go in the other direction and merge all the arcanists into this mage. Is this the direction you want to see the class go?</p><p><strong>Community:</strong> Definitely not.</p><p><strong>WotC:</strong> Okay, too far in the other direction. So we're going to go down the middle now and write a sorcerer mostly like it was in 3E.</p><p></p><p>Nobody with an axe to grind against the sorcerer, no mean old wizard players ruining everything, just some game designers exploring the two poles of the lumper-splitter axis in a limited amount of time.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7915077, member: 6683613"] Well, that is certainly a... motivated perspective on events. But it doesn't make sense for WotC to have killed the playtest dragon sorcerer if it got broadly good feedback. And I don't see how "wizard players" come into the picture at all -- that sorcerer didn't have Vancian casting, neo- or otherwise, and none of its "toys" showed up in the final wizard class any more than in the final sorcerer. This is the back-and-forth as I reconstruct it: [B]WotC:[/B] We've been thinking about sorcerers a lot and we've got a bold new idea for it. Check it out. Is this direction you want to see the class go? [B]Community:[/B] Not really, no. [B]WotC:[/B] Okay, noted. Too far out? Let's go in the other direction and merge all the arcanists into this mage. Is this the direction you want to see the class go? [B]Community:[/B] Definitely not. [B]WotC:[/B] Okay, too far in the other direction. So we're going to go down the middle now and write a sorcerer mostly like it was in 3E. Nobody with an axe to grind against the sorcerer, no mean old wizard players ruining everything, just some game designers exploring the two poles of the lumper-splitter axis in a limited amount of time. [/QUOTE]
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