Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 7915533" data-attributes="member: 93670"><p>mechanical overlap is the problem because sorcerer just copies & steals from the wizard toolbox while adding a few extra things in order to mechanically create a new class that is trying too hard to copy an existing class rather than having mechanics that support their "theme". If you want a theme for sorcerer find one that is distinct from wizard rather than changing the cufflinks, adding a bunch of stuff to the wallet, and complaining you don't get to keep the old cufflinks too.</p><p></p><p>If your argument is as it seems that sorcerers should mechanically be everything wizard plus some extra and still be justified in complaining that it doesn't copy or steal <em>enough </em>then you've admitted to straight up munchkinism as your goal. Dressing it up in roleplaying terms like "theme" to hide the absurd level of munchkinism by appearing to be something other than an argument for munchkinism does nothing for your "argument".</p><p></p><p>Want a class that's a magical being born with some innate thing?... sure I'll even say it's a great idea... want that class to be everything wizard plus a few extra things instead of mechanics that fit the theme?... that nonsense does not even deserve consideration.</p><p></p><p>Jedi <em>could</em> be an "order of sorcerers" & that is one more of the many ways sorcerers could have found their own niche instead of you & [USER=6689464]@MoonSong[/USER]'s "everything wizard has plus some extras & improvements minus the sticky bits like spellbooks & a more useful prime attribute". The jedi are a religious order like clerics not sorcerers because the mechamics don't support that in any way as wizard+</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7915533, member: 93670"] mechanical overlap is the problem because sorcerer just copies & steals from the wizard toolbox while adding a few extra things in order to mechanically create a new class that is trying too hard to copy an existing class rather than having mechanics that support their "theme". If you want a theme for sorcerer find one that is distinct from wizard rather than changing the cufflinks, adding a bunch of stuff to the wallet, and complaining you don't get to keep the old cufflinks too. If your argument is as it seems that sorcerers should mechanically be everything wizard plus some extra and still be justified in complaining that it doesn't copy or steal [I]enough [/I]then you've admitted to straight up munchkinism as your goal. Dressing it up in roleplaying terms like "theme" to hide the absurd level of munchkinism by appearing to be something other than an argument for munchkinism does nothing for your "argument". Want a class that's a magical being born with some innate thing?... sure I'll even say it's a great idea... want that class to be everything wizard plus a few extra things instead of mechanics that fit the theme?... that nonsense does not even deserve consideration. Jedi [I]could[/I] be an "order of sorcerers" & that is one more of the many ways sorcerers could have found their own niche instead of you & [USER=6689464]@MoonSong[/USER]'s "everything wizard has plus some extras & improvements minus the sticky bits like spellbooks & a more useful prime attribute". The jedi are a religious order like clerics not sorcerers because the mechamics don't support that in any way as wizard+ [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
Top