Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Undrave" data-source="post: 7915678" data-attributes="member: 7015698"><p>Gonna put it out there: in 4e the Sorcerer was a Striker and the Wizard a Controller and they felt different...</p><p></p><p></p><p></p><p>"Mostly like it was in 3E" is practically 5E's slogan...</p><p></p><p></p><p></p><p>I think it would be cool to adapt something similar to the 4e Psion where you had a basic Cantrip that could be enhanced through the use of limited ressources. Like you have a basic ray attack and you can spend sorcery points to up the damage, up the number of targets, up the range, turn it into an AOE (that doesn't ignore allies) or even change the damage type... Or just add a rider to it. And you could just mix and match those. Each Cantrip would have a limited number of upgrades available so you don't get TOO overwhelmed. Maybe those upgradable cantrips would be subclass dependant and you'd still have some basic Cantrips from the regular spells.</p><p></p><p>Throw a few extra utility spells with limited usage as class features (like Absorb Elements or Shield X times per day) and you'd have something interesting.</p><p></p><p>The Metamorphosis Sorcerer also sounds like a cool idea that should have existed... it's a type of character we don't have in the game.</p><p></p><p></p><p></p><p>People who are concerned about 'conversion' are the worse...</p><p></p><p></p><p></p><p>Origin stories are boring. It doesn't matter where mutants get their powers, what matters is what it means to them in their daily lives and what they do with them. If you care so much about origin stories you might be a Hollywood executive <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Undrave, post: 7915678, member: 7015698"] Gonna put it out there: in 4e the Sorcerer was a Striker and the Wizard a Controller and they felt different... "Mostly like it was in 3E" is practically 5E's slogan... I think it would be cool to adapt something similar to the 4e Psion where you had a basic Cantrip that could be enhanced through the use of limited ressources. Like you have a basic ray attack and you can spend sorcery points to up the damage, up the number of targets, up the range, turn it into an AOE (that doesn't ignore allies) or even change the damage type... Or just add a rider to it. And you could just mix and match those. Each Cantrip would have a limited number of upgrades available so you don't get TOO overwhelmed. Maybe those upgradable cantrips would be subclass dependant and you'd still have some basic Cantrips from the regular spells. Throw a few extra utility spells with limited usage as class features (like Absorb Elements or Shield X times per day) and you'd have something interesting. The Metamorphosis Sorcerer also sounds like a cool idea that should have existed... it's a type of character we don't have in the game. People who are concerned about 'conversion' are the worse... Origin stories are boring. It doesn't matter where mutants get their powers, what matters is what it means to them in their daily lives and what they do with them. If you care so much about origin stories you might be a Hollywood executive :p [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
Top