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General Tabletop Discussion
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On whether sorcerers and wizards should be merged or not, (they shouldn't)
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<blockquote data-quote="Tony Vargas" data-source="post: 7917221" data-attributes="member: 996"><p>There really, really is. Because the wizard has way more spells not on the Sorcerer list than the Sorcerer has spells not on the Wizard's list. There are <strong>93</strong> spells the wizard gets that the Sorcerer does not, just in the PH. </p><p>[spoiler]</p><p>Alarm</p><p>Find Familiar</p><p>Grease</p><p>Identify</p><p>Illusory Script</p><p>Longstrider</p><p>Protection from Evil and Good</p><p>Tasha's Hideous Laughter</p><p>Tenser's Floating Disk</p><p>Unseen Servant</p><p>Arcane Lock</p><p>Continual Flame</p><p>Flaming Sphere</p><p>Gentle Repose</p><p>Locate Object</p><p>Magic Mouth</p><p>Magic Weapon</p><p>Melf's Acid Arrow</p><p>Nystul's Magic Aura</p><p>Ray of Enfeeblement</p><p>Rope Trick</p><p>Animate Dead</p><p>Bestow Curse</p><p>Feign Death</p><p>Glyph of Warding</p><p>Leomund's Tiny Hut</p><p>Magic Circle</p><p>Nondetection</p><p>Phantom Steed</p><p>Remove Curse</p><p>Sending</p><p>Vampiric Touch</p><p>Arcane Eye</p><p>Conjure Minor Elementals</p><p>Control Water</p><p>Evard's Black Tentacles</p><p>Fabricate</p><p>Fire Shield</p><p>Hallucinatory Terrain</p><p>Leomund's Secret Chest</p><p>Locate Creature</p><p>Mordenkainen's Faithful Hound</p><p>Mordenkainen's Private Sanctum</p><p>Otiluke's Resilient Sphere</p><p>Phantasmal Killer</p><p>Stone Shape</p><p>Bigby's Hand</p><p>Conjure Elemental</p><p>Contact Other Plane</p><p>Dream</p><p>Geas</p><p>Legend Lore</p><p>Mislead</p><p>Modify Memory</p><p>Passwall</p><p>Planar Binding</p><p>Rary's Telepathic Bond</p><p>Scrying</p><p>Wall of Force</p><p>Contingency</p><p>Create Undead</p><p>Drawmij's Instant Summons</p><p>Flesh to Stone</p><p>Guards and Wards</p><p>Magic Jar</p><p>Otiluke's Freezing Sphere</p><p>Otto's Irresistible Dance</p><p>Programmed Illusion</p><p>Wall of Ice</p><p>Forcecage</p><p>Mirage Arcane</p><p>Mordenkainen's Magnificent Mansion</p><p>Mordenkainen's Sword</p><p>Project Image</p><p>Sequester</p><p>Simulacrum</p><p>Symbol</p><p>Antimagic Field</p><p>Antipathy/Sympathy</p><p>Clone</p><p>Control Weather</p><p>Demiplane</p><p>Feeblemind</p><p>Maze</p><p>Mind Blank</p><p>Telepathy</p><p>Astral Projection</p><p>Foresight</p><p>Imprisonment</p><p>Prismatic Wall</p><p>Shapechange</p><p>True Polymorph</p><p>Weird</p><p>[/spoiler]</p><p>The Sorcerer has 7 spells not shared with the Wizard.</p><p>[spoiler]</p><p>Enhance Ability</p><p>Daylight</p><p>Water Walk</p><p>Dominate Beast</p><p>Insect Plague</p><p>Fire Storm</p><p>Earthquake</p><p>[/spoiler]</p><p>93 > 7 objective fact.</p><p></p><p>It's the Sorcerer that's hurting in that comparison.</p><p></p><p></p><p>Do we have to get Charlie Sheen in here to ask the Wizard "How many yachts can you water-ski behind?" </p><p>Because that sounds like the point you're actually making.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7917221, member: 996"] There really, really is. Because the wizard has way more spells not on the Sorcerer list than the Sorcerer has spells not on the Wizard's list. There are [B]93[/B] spells the wizard gets that the Sorcerer does not, just in the PH. [spoiler] Alarm Find Familiar Grease Identify Illusory Script Longstrider Protection from Evil and Good Tasha's Hideous Laughter Tenser's Floating Disk Unseen Servant Arcane Lock Continual Flame Flaming Sphere Gentle Repose Locate Object Magic Mouth Magic Weapon Melf's Acid Arrow Nystul's Magic Aura Ray of Enfeeblement Rope Trick Animate Dead Bestow Curse Feign Death Glyph of Warding Leomund's Tiny Hut Magic Circle Nondetection Phantom Steed Remove Curse Sending Vampiric Touch Arcane Eye Conjure Minor Elementals Control Water Evard's Black Tentacles Fabricate Fire Shield Hallucinatory Terrain Leomund's Secret Chest Locate Creature Mordenkainen's Faithful Hound Mordenkainen's Private Sanctum Otiluke's Resilient Sphere Phantasmal Killer Stone Shape Bigby's Hand Conjure Elemental Contact Other Plane Dream Geas Legend Lore Mislead Modify Memory Passwall Planar Binding Rary's Telepathic Bond Scrying Wall of Force Contingency Create Undead Drawmij's Instant Summons Flesh to Stone Guards and Wards Magic Jar Otiluke's Freezing Sphere Otto's Irresistible Dance Programmed Illusion Wall of Ice Forcecage Mirage Arcane Mordenkainen's Magnificent Mansion Mordenkainen's Sword Project Image Sequester Simulacrum Symbol Antimagic Field Antipathy/Sympathy Clone Control Weather Demiplane Feeblemind Maze Mind Blank Telepathy Astral Projection Foresight Imprisonment Prismatic Wall Shapechange True Polymorph Weird [/spoiler] The Sorcerer has 7 spells not shared with the Wizard. [spoiler] Enhance Ability Daylight Water Walk Dominate Beast Insect Plague Fire Storm Earthquake [/spoiler] 93 > 7 objective fact. It's the Sorcerer that's hurting in that comparison. Do we have to get Charlie Sheen in here to ask the Wizard "How many yachts can you water-ski behind?" Because that sounds like the point you're actually making. [/QUOTE]
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