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General Tabletop Discussion
*Dungeons & Dragons
On whether sorcerers and wizards should be merged or not, (they shouldn't)
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<blockquote data-quote="MoonSong" data-source="post: 7917519" data-attributes="member: 6689464"><p>I think I kinda remembered that part about metamagic being spells in 2e. However it has only been in core in 3x, and is wasn't considered core enough to survive the playtest. As I said a few pages back, Metamagic was removed from the playtest halfway and nobody noticed nor cared at the time. And given the power level of all/most casters, it would have likely stayed gone without anybody noticing nor caring. I hold the idea that the only reason metamagic made it into the game is because sorcerer exists in the game, and people only noticed it because sorcerers can't ever get anything nice without everybody else wanting it too. </p><p></p><p>Now, at least personally, wanting more spells in the spell list and more spells known is not too much to ask. More spells known means more like warlock levels of spells known, so there's less pressure to optimize and sorcerers get to be more unique. And more spells in the spell list, something as little as "let the dragon sorcerer actually turn into a dragon and allow every sorcerer to have a familiar" would be fantastic. It doesn't mean "Yeah sorcerer has to have every single wizard spell and know all the spells".</p><p></p><p>Edit: And the distinction predates sorcerer existing -I still hold nothing was separated from wizard, though a cas can be made for warlock being split from wizard-. Just because the class is called wizard, it doesn't mean it is synnonimus with what most people call wizard. Fans stat Harry as a sorcerer because that is the most accurate representation. Or tell me, would you stat Elsa as a warlock or wizard?</p></blockquote><p></p>
[QUOTE="MoonSong, post: 7917519, member: 6689464"] I think I kinda remembered that part about metamagic being spells in 2e. However it has only been in core in 3x, and is wasn't considered core enough to survive the playtest. As I said a few pages back, Metamagic was removed from the playtest halfway and nobody noticed nor cared at the time. And given the power level of all/most casters, it would have likely stayed gone without anybody noticing nor caring. I hold the idea that the only reason metamagic made it into the game is because sorcerer exists in the game, and people only noticed it because sorcerers can't ever get anything nice without everybody else wanting it too. Now, at least personally, wanting more spells in the spell list and more spells known is not too much to ask. More spells known means more like warlock levels of spells known, so there's less pressure to optimize and sorcerers get to be more unique. And more spells in the spell list, something as little as "let the dragon sorcerer actually turn into a dragon and allow every sorcerer to have a familiar" would be fantastic. It doesn't mean "Yeah sorcerer has to have every single wizard spell and know all the spells". Edit: And the distinction predates sorcerer existing -I still hold nothing was separated from wizard, though a cas can be made for warlock being split from wizard-. Just because the class is called wizard, it doesn't mean it is synnonimus with what most people call wizard. Fans stat Harry as a sorcerer because that is the most accurate representation. Or tell me, would you stat Elsa as a warlock or wizard? [/QUOTE]
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