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On whether sorcerers and wizards should be merged or not, (they shouldn't)
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<blockquote data-quote="Ruin Explorer" data-source="post: 7918650" data-attributes="member: 18"><p>Late to the party here, but I think there's a very simple reason you can't merge Sorcerer and Wizard, and it's simply that they've been separate classes for too long (three editions, twenty years). I mean, if you first played D&D at 8, and it was when 3E had just come out, 2000, you'd be 28. That's practically an old man (I'm 41, don't hit me!). You might well have kids of your own by now (albeit likely very small)!</p><p></p><p>So all the arguments in the world about similarity or overlap or whatever don't count for much - they have separate identities in the minds of players, and have done for a very long time (sorry other old fellow old fogies!). That means that the only way you'd be getting rid of them would be a fundamental reworking of D&D in one of two forms:</p><p></p><p>A) Some sort of pared back base class-advanced class system. I get that some people like this. I kind of see the charm, but making everyone do three levels of Warrior before picking from Fighter, Paladin, or Ranger is probably not a good way for D&D to go in future. It doesn't make for a better game in any way I'm aware of, it's just an aesthetic thing. And you'd probably still end up with sorcerers as an advanced class, or hell, maybe they'd be the base class, because it seems to make more sense to say someone is maybe born with magic or not, then can restrain that magic by becoming a Wizard. Anyway, unlikely for a lot of reasons (not least that it might mess with setting concepts).</p><p></p><p>B) Vancian casting getting binned altogether. No-one in 5E operates the same way old-skool Vancians did, not even Wizards (though they are most similar). I could see an edition in the future which binned Vancian magic entirely. If that did happen, then it would be hard to see Sorcerer and Wizard as entirely different classes, but I think at the very least certain Sorcerer subclasses and the idea of "magic in the blood" vs "trained magic" would still exist. Anyway I don't think it's terribly likely at 5E's approach works "well enough", as you essentially have to volunteer for Vancian casting by signing up as a Wizard, and nobody else does it.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7918650, member: 18"] Late to the party here, but I think there's a very simple reason you can't merge Sorcerer and Wizard, and it's simply that they've been separate classes for too long (three editions, twenty years). I mean, if you first played D&D at 8, and it was when 3E had just come out, 2000, you'd be 28. That's practically an old man (I'm 41, don't hit me!). You might well have kids of your own by now (albeit likely very small)! So all the arguments in the world about similarity or overlap or whatever don't count for much - they have separate identities in the minds of players, and have done for a very long time (sorry other old fellow old fogies!). That means that the only way you'd be getting rid of them would be a fundamental reworking of D&D in one of two forms: A) Some sort of pared back base class-advanced class system. I get that some people like this. I kind of see the charm, but making everyone do three levels of Warrior before picking from Fighter, Paladin, or Ranger is probably not a good way for D&D to go in future. It doesn't make for a better game in any way I'm aware of, it's just an aesthetic thing. And you'd probably still end up with sorcerers as an advanced class, or hell, maybe they'd be the base class, because it seems to make more sense to say someone is maybe born with magic or not, then can restrain that magic by becoming a Wizard. Anyway, unlikely for a lot of reasons (not least that it might mess with setting concepts). B) Vancian casting getting binned altogether. No-one in 5E operates the same way old-skool Vancians did, not even Wizards (though they are most similar). I could see an edition in the future which binned Vancian magic entirely. If that did happen, then it would be hard to see Sorcerer and Wizard as entirely different classes, but I think at the very least certain Sorcerer subclasses and the idea of "magic in the blood" vs "trained magic" would still exist. Anyway I don't think it's terribly likely at 5E's approach works "well enough", as you essentially have to volunteer for Vancian casting by signing up as a Wizard, and nobody else does it. [/QUOTE]
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On whether sorcerers and wizards should be merged or not, (they shouldn't)
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