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Once a Month Sessions - HOW?
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<blockquote data-quote="Rechan" data-source="post: 4913058" data-attributes="member: 54846"><p>I expect 4 hours or so. Everyone who's interested are in their 30s, and most seem to be academics. And the most convenient gaming space is the coffee shop of a Barnes and Nobles. So, simply little time, period. </p><p></p><p>How do you condense a <strong>PLOT</strong> into 4 hours? Ultimately it just becomes 'here's the hook - take it, now, we don't have time for you to wander afield. Here's some tightly focused encounters. Okay we're done." The game becomes a dungeoncrawl - tightly shackled rooms, where the rooms are not necessarily physically attached, but the entire session is so compartmentalized and linear there's no wiggle room.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4913058, member: 54846"] I expect 4 hours or so. Everyone who's interested are in their 30s, and most seem to be academics. And the most convenient gaming space is the coffee shop of a Barnes and Nobles. So, simply little time, period. How do you condense a [B]PLOT[/B] into 4 hours? Ultimately it just becomes 'here's the hook - take it, now, we don't have time for you to wander afield. Here's some tightly focused encounters. Okay we're done." The game becomes a dungeoncrawl - tightly shackled rooms, where the rooms are not necessarily physically attached, but the entire session is so compartmentalized and linear there's no wiggle room. [/QUOTE]
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