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Once and for all- Is D&D magic overpowered?
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<blockquote data-quote="Desdichado" data-source="post: 2235337" data-attributes="member: 2205"><p>Gez, you're being obtuse. My point is that there are obviously other ways to balance the classes. And, as this thread has shown, it's arguable that the magic-using classes truly are balanced with the others anyway, especially at high level.</p><p></p><p>You seem to be operating under the assumption that D&D magic is balanced just fine, and in fact to restrict it would cause problems in the game (presumably that's what a wobbly table means...) I'm saying I think that's nonsense; the game clearly works just fine with a more restricted set of magic rules. As evidence, I show that other games do not need such magic to be balanced. Heck, other <em>d20 games</em> don't need it.</p><p></p><p>It's completely relevent, although you are trying to ignore it. If you are going to imply that the game doesn't work very well without standard magic (my interpretation of your wobbly table comment) you better be prepared to explain how it is that other games work just fine without D&D standard magic, and not try to blow it off as irrelevent.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 2235337, member: 2205"] Gez, you're being obtuse. My point is that there are obviously other ways to balance the classes. And, as this thread has shown, it's arguable that the magic-using classes truly are balanced with the others anyway, especially at high level. You seem to be operating under the assumption that D&D magic is balanced just fine, and in fact to restrict it would cause problems in the game (presumably that's what a wobbly table means...) I'm saying I think that's nonsense; the game clearly works just fine with a more restricted set of magic rules. As evidence, I show that other games do not need such magic to be balanced. Heck, other [i]d20 games[/i] don't need it. It's completely relevent, although you are trying to ignore it. If you are going to imply that the game doesn't work very well without standard magic (my interpretation of your wobbly table comment) you better be prepared to explain how it is that other games work just fine without D&D standard magic, and not try to blow it off as irrelevent. [/QUOTE]
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