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Once per day non-magical effects destroy suspension of disbelief
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<blockquote data-quote="fuzzlewump" data-source="post: 4334964" data-attributes="member: 63214"><p>To be clear, is it being able to use an ability more over the course of an adventuring career what creates the appearance of truth in your game? If so, you can feel free to gain Brute Strike again at level 5, at which point you will be able to use it twice per day. The wording in the PHB is that at level 5 you "learn" a daily power of your level or lower. In this case, you'd be learning how to do it more than once <em>because </em> you've become higher level fighter. This satisfies your reasoning of the barbarian being able to use rage progressively more times per day.</p><p></p><p>If improving over the course of levels means that the ability becomes better, this is shown in a couple of ways. For one, you add half of your level to the attack roll in order to hit with a power. So, the power has the greater chance of connecting and has therefore improved, as hong pointed out earlier. Also, by level 5 you'll have increased your strength by 2. This adds 1 more damage and 1 more attack. So at this point, the attack has improved by doing more damage and being easier to hit with, as well as being able to use it more than once. </p><p></p><p>An alternative to gaining brute strike twice is making the new daily power you choose the evolution of the ability. Dizzying Blow does 3[W] damage and is reliable just as brute strike but immobilizes on top of that. So, you can do your awesome exploit twice per day and one of them happens to hit them so hard that your enemy can't even move afterwards.</p><p></p><p>The tools are certainly there to make the game appear true to you, or in otherwords, the line you drew in the sand doesn't actually exclude you.</p><p></p><p>Yep:</p><p>Not only can your rationale be applied to martial powers just as easily as rage, but the writers of fourth edition already did. The openings/luck thing is actually a creature born here, the idea of inner resources is core 4E. So yes, the abilities you listed are just like the barbarian rage you envision.</p></blockquote><p></p>
[QUOTE="fuzzlewump, post: 4334964, member: 63214"] To be clear, is it being able to use an ability more over the course of an adventuring career what creates the appearance of truth in your game? If so, you can feel free to gain Brute Strike again at level 5, at which point you will be able to use it twice per day. The wording in the PHB is that at level 5 you "learn" a daily power of your level or lower. In this case, you'd be learning how to do it more than once [I]because [/I] you've become higher level fighter. This satisfies your reasoning of the barbarian being able to use rage progressively more times per day. If improving over the course of levels means that the ability becomes better, this is shown in a couple of ways. For one, you add half of your level to the attack roll in order to hit with a power. So, the power has the greater chance of connecting and has therefore improved, as hong pointed out earlier. Also, by level 5 you'll have increased your strength by 2. This adds 1 more damage and 1 more attack. So at this point, the attack has improved by doing more damage and being easier to hit with, as well as being able to use it more than once. An alternative to gaining brute strike twice is making the new daily power you choose the evolution of the ability. Dizzying Blow does 3[W] damage and is reliable just as brute strike but immobilizes on top of that. So, you can do your awesome exploit twice per day and one of them happens to hit them so hard that your enemy can't even move afterwards. The tools are certainly there to make the game appear true to you, or in otherwords, the line you drew in the sand doesn't actually exclude you. Yep: Not only can your rationale be applied to martial powers just as easily as rage, but the writers of fourth edition already did. The openings/luck thing is actually a creature born here, the idea of inner resources is core 4E. So yes, the abilities you listed are just like the barbarian rage you envision. [/QUOTE]
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