Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Once per day non-magical effects destroy suspension of disbelief
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CountPopeula" data-source="post: 4337039" data-attributes="member: 27250"><p>Has anyone noticed that in these discussions of daily powers, the "fixes" are always something incredibly complicated? Like HERO complicated? I think that says a lot for the simplicity of 4e.</p><p></p><p>I think part of the problem is as what was really the first rpg, D&D never really had a niche in people's mind. The new direction is giving it a niche. That niche is somewhere close to Anima: Tactics, honestly.</p><p></p><p>But it leaves people outside the scope of the game going "Hey, what about me?" Where if it were a different game, say GURPS or WoD (Which had much bigger problems with unhappiness with the edition change) or Anima, people would just say "Well, I'll play something else." But everyone seems to think D&D should be all things to all people.</p><p></p><p>Where on the narritivist/simulationist/gamist scale do you see D&D? Because I think the direction is more gamist, more in competition with Warmachine and Anima than with Vampire or HERO.</p><p></p><p>If you remember way back to the launch of third edition, the company vision was that Chainmail would be the big item, and D&D would be a support system for people who wanted a little more roleplaying with their miniature tactics game.</p></blockquote><p></p>
[QUOTE="CountPopeula, post: 4337039, member: 27250"] Has anyone noticed that in these discussions of daily powers, the "fixes" are always something incredibly complicated? Like HERO complicated? I think that says a lot for the simplicity of 4e. I think part of the problem is as what was really the first rpg, D&D never really had a niche in people's mind. The new direction is giving it a niche. That niche is somewhere close to Anima: Tactics, honestly. But it leaves people outside the scope of the game going "Hey, what about me?" Where if it were a different game, say GURPS or WoD (Which had much bigger problems with unhappiness with the edition change) or Anima, people would just say "Well, I'll play something else." But everyone seems to think D&D should be all things to all people. Where on the narritivist/simulationist/gamist scale do you see D&D? Because I think the direction is more gamist, more in competition with Warmachine and Anima than with Vampire or HERO. If you remember way back to the launch of third edition, the company vision was that Chainmail would be the big item, and D&D would be a support system for people who wanted a little more roleplaying with their miniature tactics game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Once per day non-magical effects destroy suspension of disbelief
Top