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<blockquote data-quote="delericho" data-source="post: 5837724" data-attributes="member: 22424"><p>IMO, there should be five different categories of powers:</p><p></p><p><strong>At Will</strong>: we know what this is from 4e.</p><p></p><p><strong>Encounter</strong>: you can use once, and then you have to catch your breath before you can use it again. And, yeah, we know what this is from 4e.</p><p></p><p><strong>Daily</strong>: you can use once, and then have to have a good night's sleep before you can use it again. We know what this is from 4e.</p><p></p><p><strong>Always On</strong>: You activate this power, and it stays on until you turn it off. If you want, you can turn it on or off many times per day/encounter/whatever. (Probably need a rule that you can only have one always-on power at a time, but that you can switch them as a free action on your turn.) A good example would be the 3e Paladin's holy aura power.</p><p></p><p><strong>Conditional</strong>: This power has some trigger condition. Whenever you meet the condition, you can use the power. (Again, you probably need a rule that if you have multiple powers with the <em>same</em> trigger condition, you can only activate one at a time.) A good example would be the Rogue's sneak attack.</p><p></p><p>I <em>think</em> that covers everything, although I do know 4e did have a couple of "use twice in the encounter" powers. I wasn't a fan. (Also, note that under this model a "class feature" is just a power that you don't get to choose.)</p><p></p><p>Anyway, having established the five types of powers, the designers should then build the various classes to each use the most appropriate setup. So, perhaps the Wizard looks like the 4e version, with At-Wills, Encounters and Dailies; while the Mage is much more Vancian and so only has Dailies.</p><p></p><p>Meanwhile, the Fighter uses mostly At Will powers for his attacks, but has the option of taking Always On "stances", and probably wants to pick up a bunch of Conditional powers for those tricks he knows but can only use when he sees an opening. (And there could well be a Wuxia-inspired class that has the 4e AED setup as well, of course.)</p><p></p><p>I agree with the OP in that I <em>don't</em> think one size can fit all as far as types of powers is concerned - I felt that forcing the 4e Fighter into that AED model was a mistake (and one that Essentials corrected). Still, it will be interesting to see what they come up with.</p></blockquote><p></p>
[QUOTE="delericho, post: 5837724, member: 22424"] IMO, there should be five different categories of powers: [b]At Will[/b]: we know what this is from 4e. [b]Encounter[/b]: you can use once, and then you have to catch your breath before you can use it again. And, yeah, we know what this is from 4e. [b]Daily[/b]: you can use once, and then have to have a good night's sleep before you can use it again. We know what this is from 4e. [b]Always On[/b]: You activate this power, and it stays on until you turn it off. If you want, you can turn it on or off many times per day/encounter/whatever. (Probably need a rule that you can only have one always-on power at a time, but that you can switch them as a free action on your turn.) A good example would be the 3e Paladin's holy aura power. [b]Conditional[/b]: This power has some trigger condition. Whenever you meet the condition, you can use the power. (Again, you probably need a rule that if you have multiple powers with the [i]same[/i] trigger condition, you can only activate one at a time.) A good example would be the Rogue's sneak attack. I [i]think[/i] that covers everything, although I do know 4e did have a couple of "use twice in the encounter" powers. I wasn't a fan. (Also, note that under this model a "class feature" is just a power that you don't get to choose.) Anyway, having established the five types of powers, the designers should then build the various classes to each use the most appropriate setup. So, perhaps the Wizard looks like the 4e version, with At-Wills, Encounters and Dailies; while the Mage is much more Vancian and so only has Dailies. Meanwhile, the Fighter uses mostly At Will powers for his attacks, but has the option of taking Always On "stances", and probably wants to pick up a bunch of Conditional powers for those tricks he knows but can only use when he sees an opening. (And there could well be a Wuxia-inspired class that has the 4e AED setup as well, of course.) I agree with the OP in that I [i]don't[/i] think one size can fit all as far as types of powers is concerned - I felt that forcing the 4e Fighter into that AED model was a mistake (and one that Essentials corrected). Still, it will be interesting to see what they come up with. [/QUOTE]
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