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<blockquote data-quote="billd91" data-source="post: 5838377" data-attributes="member: 3400"><p>I don't have a problem with daily pools of some kind. I don't mind a barbarian getting a limited number of rounds of rage a day in PF. He's got a pool he can spend with a lot control so the burden of picking the right moment isn't onerous. Also, it makes a certain amount of sense that he's going to run out of gas at some point until he gets a night's rest. By a similar token, I don't have a problem with most spell point/psionic power/Vancian slots casting system. The character runs out of gas at some point and can't work his mojo any more without sleep.</p><p></p><p>But there are some kinds of daily powers I'm not so keen on. 4e martial dailies I don't like. Why is it I can achieve this level of success only once a day? I can call on it whenever I want but I then I can't do it again, though I might be able to call on some other daily effect? I'd rather have a non-specific, fungible daily pool - maybe I can achieve 3 daily level results before I'm too tired to do it again, but <strong>I</strong> can choose the specific mix as befits the situations I'm in. I'm much more agreeable to that.</p><p></p><p>The other issue I have with dailies are best displayed by the low level 3e paladin. His daily smite power was just too weak, too unreliable, too brief. PF improved it substantially by having it last until the selected enemy was defeated. You could declare a smite in the morning, lose the escaping target, and then have it still in effect when you caught up with him at twilight (assuming you didn't get a smite on someone else in the meantime). That version I like. Daily could be a short time, true, but it could also last all day. In any event, it meant declaring a special significant fight against a specific target. And narratively that makes up for a lot when it comes to a once a day effect.</p></blockquote><p></p>
[QUOTE="billd91, post: 5838377, member: 3400"] I don't have a problem with daily pools of some kind. I don't mind a barbarian getting a limited number of rounds of rage a day in PF. He's got a pool he can spend with a lot control so the burden of picking the right moment isn't onerous. Also, it makes a certain amount of sense that he's going to run out of gas at some point until he gets a night's rest. By a similar token, I don't have a problem with most spell point/psionic power/Vancian slots casting system. The character runs out of gas at some point and can't work his mojo any more without sleep. But there are some kinds of daily powers I'm not so keen on. 4e martial dailies I don't like. Why is it I can achieve this level of success only once a day? I can call on it whenever I want but I then I can't do it again, though I might be able to call on some other daily effect? I'd rather have a non-specific, fungible daily pool - maybe I can achieve 3 daily level results before I'm too tired to do it again, but [b]I[/b] can choose the specific mix as befits the situations I'm in. I'm much more agreeable to that. The other issue I have with dailies are best displayed by the low level 3e paladin. His daily smite power was just too weak, too unreliable, too brief. PF improved it substantially by having it last until the selected enemy was defeated. You could declare a smite in the morning, lose the escaping target, and then have it still in effect when you caught up with him at twilight (assuming you didn't get a smite on someone else in the meantime). That version I like. Daily could be a short time, true, but it could also last all day. In any event, it meant declaring a special significant fight against a specific target. And narratively that makes up for a lot when it comes to a once a day effect. [/QUOTE]
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