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Once you go C&C, you never go back
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<blockquote data-quote="francisca" data-source="post: 3923147" data-attributes="member: 9734"><p>Me. </p><p></p><p>Why? I gave it a fair shake. Eight game sessions, and all of us at the table were like, "Why are we playing this instead of AD&D or 3.x?"</p><p></p><p>In particular, I don't care for the SIEGE system. We have the old school D&D save system, and the d20 save system, both of which are serviceable. I think C&C should have picked one, we didn't need another.</p><p></p><p>To me, C&C wasn't old-school enough. Besides, if I want old school, I still have all my 1e and B/X books. Why settle for "kinda" old school when I have all the old material and people willing to play 1e AD&D?</p><p></p><p>Now, C&C is an OK system, but I see it as just another d20 derived fantasy system...one which serves no purpose at my table. I have 3.x for the feats, the skill system, the templates and all that whacky stuff, etc..., I have B/X and 1e for the old-school feel and nostalgia, and if I really want something <em>different</em> in a FRPG, I have RQ sitting on the shelf. </p><p></p><p>Also, I'm mostly a homebrewer, so the, "Yeah, but C&C is supported and 1e ain't!!11!!11!!" argument doesn't hold any water with me.</p><p></p><p>To me, C&C feels like an not-so-good impersonation of old school D&D, or an overly house-ruled version of 3e, or both. Can't decide.</p><p></p><p>So, yeah, it's a credible d20 based system, and I understand many enjoy it, but I'm one guy who simply doesn't like it for many reasons, some of which are intangible.</p></blockquote><p></p>
[QUOTE="francisca, post: 3923147, member: 9734"] Me. Why? I gave it a fair shake. Eight game sessions, and all of us at the table were like, "Why are we playing this instead of AD&D or 3.x?" In particular, I don't care for the SIEGE system. We have the old school D&D save system, and the d20 save system, both of which are serviceable. I think C&C should have picked one, we didn't need another. To me, C&C wasn't old-school enough. Besides, if I want old school, I still have all my 1e and B/X books. Why settle for "kinda" old school when I have all the old material and people willing to play 1e AD&D? Now, C&C is an OK system, but I see it as just another d20 derived fantasy system...one which serves no purpose at my table. I have 3.x for the feats, the skill system, the templates and all that whacky stuff, etc..., I have B/X and 1e for the old-school feel and nostalgia, and if I really want something [I]different[/I] in a FRPG, I have RQ sitting on the shelf. Also, I'm mostly a homebrewer, so the, "Yeah, but C&C is supported and 1e ain't!!11!!11!!" argument doesn't hold any water with me. To me, C&C feels like an not-so-good impersonation of old school D&D, or an overly house-ruled version of 3e, or both. Can't decide. So, yeah, it's a credible d20 based system, and I understand many enjoy it, but I'm one guy who simply doesn't like it for many reasons, some of which are intangible. [/QUOTE]
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