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<blockquote data-quote="Valiant" data-source="post: 3933868" data-attributes="member: 54792"><p>Drag - "Wishy washy and unfocused? I'm not sure I get that." </p><p></p><p>As much as I dislike 3E it is a very well developed game, its complete. AD&D also feels very complete, and has a strong identity (great flavor, many rules systems etc.). C&C (with few rules (very D20 thus not destinct), advice to heavily adapt to your liking) it just doesn't have the same unity. For instance, If I played C&C at someones house that favored AD&D it would likely feel very different then if I were at someones house who's coming from 3E. That wouldn't be the case for 3E or 1E. Both have rules systems so complete and interdependent (esp. 3E) that they couldn't become un-identifiable (ie. the guy who favors 1E running 3E couldn't remove feats for instance, there too key to the game). </p><p></p><p>Some see this as a strength, I see it as a weakness (whats it got over any other generic D20). Its just not a powerful reason to go out and buy a game. </p><p></p><p>Damn Melan, been too long since I read teh 3E PH I guess. I remember thinking the C&C illusionist had a 3E flavor anyhow. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Valiant, post: 3933868, member: 54792"] Drag - "Wishy washy and unfocused? I'm not sure I get that." As much as I dislike 3E it is a very well developed game, its complete. AD&D also feels very complete, and has a strong identity (great flavor, many rules systems etc.). C&C (with few rules (very D20 thus not destinct), advice to heavily adapt to your liking) it just doesn't have the same unity. For instance, If I played C&C at someones house that favored AD&D it would likely feel very different then if I were at someones house who's coming from 3E. That wouldn't be the case for 3E or 1E. Both have rules systems so complete and interdependent (esp. 3E) that they couldn't become un-identifiable (ie. the guy who favors 1E running 3E couldn't remove feats for instance, there too key to the game). Some see this as a strength, I see it as a weakness (whats it got over any other generic D20). Its just not a powerful reason to go out and buy a game. Damn Melan, been too long since I read teh 3E PH I guess. I remember thinking the C&C illusionist had a 3E flavor anyhow. ;) [/QUOTE]
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