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<blockquote data-quote="Justin D. Jacobson" data-source="post: 4931830" data-attributes="member: 18946"><p>Thanks for all the kind words.</p><p></p><p>For my part, it's not so much that we couldn't compete with WotC. Rather, I lost a lot of the drive to design as WotC put out more and more material as if they sucked it from my brainpan while I slept.</p><p></p><p>My 2cp: I first approached Rob and Fred about doing some 4e stuff with them for a simple reason: I liked playing 4e and had a lot of design ideas floating around in my head. We were all pretty much on the same page. OBE would be a good venue for us to explore those design ideas and get them out to other people who might find them fun and useful too. Things started out great. As I started working on 4e projects, though, a peculiar thing happened. I kept have to push back some design stuff based on what WotC was putting out. Me: I’ll work on a binder class. WotC: We’re releasing the shaman in PHB2. Me: I’ve got a lot of neat ideas for minions. WotC: Here’s a shiny new Monster Builder that makes monster design virtually obsolete. You get the idea. (And there are many more examples, q.v., Fred’s arena powers and WotC’s arena items in AV2.)</p><p></p><p>For me, this is a good thing. The company that publishes D&D is routinely doing almost exactly the kinds of things I am looking for. OTOH, it makes the hard work of creating and publishing material difficult to justify.</p><p></p><p>For my part, this gives me more time to finish up <a href="http://www.johnraingame.com/" target="_blank">Tokyo Rain</a>.</p></blockquote><p></p>
[QUOTE="Justin D. Jacobson, post: 4931830, member: 18946"] Thanks for all the kind words. For my part, it's not so much that we couldn't compete with WotC. Rather, I lost a lot of the drive to design as WotC put out more and more material as if they sucked it from my brainpan while I slept. My 2cp: I first approached Rob and Fred about doing some 4e stuff with them for a simple reason: I liked playing 4e and had a lot of design ideas floating around in my head. We were all pretty much on the same page. OBE would be a good venue for us to explore those design ideas and get them out to other people who might find them fun and useful too. Things started out great. As I started working on 4e projects, though, a peculiar thing happened. I kept have to push back some design stuff based on what WotC was putting out. Me: I’ll work on a binder class. WotC: We’re releasing the shaman in PHB2. Me: I’ve got a lot of neat ideas for minions. WotC: Here’s a shiny new Monster Builder that makes monster design virtually obsolete. You get the idea. (And there are many more examples, q.v., Fred’s arena powers and WotC’s arena items in AV2.) For me, this is a good thing. The company that publishes D&D is routinely doing almost exactly the kinds of things I am looking for. OTOH, it makes the hard work of creating and publishing material difficult to justify. For my part, this gives me more time to finish up [URL="http://www.johnraingame.com/"]Tokyo Rain[/URL]. [/QUOTE]
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