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<blockquote data-quote="MythandLore" data-source="post: 203044" data-attributes="member: 180"><p>LOL!</p><p></p><p>Yeah I think a one class version is really the direction the game should head in if they make another edition, the playablity of the d20 system is great, a one class system would really let you be free to do anything with your character though, the trouble is designing it so it works well and making it keep the flavor of DND is not an easy thing.</p><p>I've checked out stuff like (de)liberation and they just don't seem to work right yet.</p><p>I like your idea though Monkey Master.</p><p></p><p>It does infact matter a great deal and that's what most people don't seem to understand.</p><p>Changing HP impacts the game a great deal and the way you design the HP system in your class is going make or break your idea.</p><p>Like how would the HP feats work?</p><p>Take a feat chain and your HD is now X?</p><p>That makes things like Wizards even stronger then they are now.</p><p>Think the problem over for a while.</p><p>The other problem is many ablities may only worth a fraction of a feat, how do you work that out to make it balanced?</p><p>Not all problems may be fixable with a feat system.</p></blockquote><p></p>
[QUOTE="MythandLore, post: 203044, member: 180"] LOL! Yeah I think a one class version is really the direction the game should head in if they make another edition, the playablity of the d20 system is great, a one class system would really let you be free to do anything with your character though, the trouble is designing it so it works well and making it keep the flavor of DND is not an easy thing. I've checked out stuff like (de)liberation and they just don't seem to work right yet. I like your idea though Monkey Master. It does infact matter a great deal and that's what most people don't seem to understand. Changing HP impacts the game a great deal and the way you design the HP system in your class is going make or break your idea. Like how would the HP feats work? Take a feat chain and your HD is now X? That makes things like Wizards even stronger then they are now. Think the problem over for a while. The other problem is many ablities may only worth a fraction of a feat, how do you work that out to make it balanced? Not all problems may be fixable with a feat system. [/QUOTE]
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