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<blockquote data-quote="Master of Monkeys" data-source="post: 203147" data-attributes="member: 4591"><p><span style="color: silver">Since I am the only one here, I am thinking, you guys are waiting for more work, so I will add a little more.</span></p><p><span style="color: silver"></span></p><p><span style="color: silver">If the base class starts with the worst of all abilities (except feats), which it will, then the base class is as follows (not including feats which there is no number for how much there should be are):</span></p><p><span style="color: silver"></span></p><p><span style="color: silver"></span></p><p></p><p>[CODE][SIZE=3][COLOR=silver][B] Base Fort Ref Will</p><p>Level Attack Bonus Save Save Save[/B]</p><p> 1 +0 +0 +0 +0</p><p> 2 +1 +0 +0 +0</p><p> 3 +1 +1 +1 +1</p><p> 4 +2 +1 +1 +1</p><p> 5 +2 +1 +1 +1</p><p> 6 +3 +2 +2 +2</p><p> 7 +3 +2 +2 +2</p><p> 8 +4 +2 +2 +2</p><p> 9 +4 +3 +3 +3</p><p> 10 +5 +3 +3 +3</p><p> 11 +5 +3 +3 +3</p><p> 12 +6/+1 +4 +4 +4</p><p> 13 +6/+1 +4 +4 +4</p><p> 14 +7/+2 +4 +4 +4</p><p> 15 +7/+2 +5 +5 +5</p><p> 16 +8/+3 +5 +5 +5</p><p> 17 +8/+3 +5 +5 +5</p><p> 18 +9/+4 +6 +6 +6</p><p> 19 +9/+4 +6 +6 +6</p><p> 20 +10/+5 +6 +6 +6[/COLOR][/SIZE][/CODE] </p><p><span style="color: silver"></span></p><p><span style="color: silver">A 1st level character, under the classless system, should be able to get d10 hit points, which is 3 better than the starting hit dice, d4 (d4, d6, d8, d10). Have a base attack of one better than the base class.</span></p><p><span style="color: silver"></span></p><p><span style="color: silver">A barbarian has 10 class skills; a bard has 27 not counting all knowledge skills, 3 of which are exclusive skills; a cleric has 9 class skills, a druid has 13, 2 of which are exclusive skills; a fighter has 6; a monk has 15; a paladin has 8; a ranger has 19, 1 is exclusive; a rogue has 31, 3 are exclusive; a sorcerer has 7, 1 is exclusive; a wizard has 6, 1 is exclusive not counting all knowledge skills.</span></p><p><span style="color: silver"></span></p><p><span style="color: silver">Not counting exclusive skills, the class skills are 10, 24, 9, 11, 6, 15, 8, 18, 28, 6, and 5; which means there is no highest common factor besides one which means some sort of system has to give out one class skill each.</span></p><p><span style="color: silver"></span></p><p><span style="color: silver">By the way, why is the barbarian a culture and not a class? How does rage work? Going berserk is not a fighting style that I know of. Berserk should be a feat at least, all the other stuff of a barbarians is more about fighting style.</span></p><p><span style="color: silver"></span></p><p><span style="color: silver">EDIT: Earlier, when my keyboard shorted, I had to type about half of the above using windows on-screen keyboard, so sorry if things seem a bit choppy.</span></p></blockquote><p></p>
[QUOTE="Master of Monkeys, post: 203147, member: 4591"] [COLOR=silver]Since I am the only one here, I am thinking, you guys are waiting for more work, so I will add a little more. If the base class starts with the worst of all abilities (except feats), which it will, then the base class is as follows (not including feats which there is no number for how much there should be are): [/COLOR] [CODE][SIZE=3][COLOR=silver][B] Base Fort Ref Will Level Attack Bonus Save Save Save[/B] 1 +0 +0 +0 +0 2 +1 +0 +0 +0 3 +1 +1 +1 +1 4 +2 +1 +1 +1 5 +2 +1 +1 +1 6 +3 +2 +2 +2 7 +3 +2 +2 +2 8 +4 +2 +2 +2 9 +4 +3 +3 +3 10 +5 +3 +3 +3 11 +5 +3 +3 +3 12 +6/+1 +4 +4 +4 13 +6/+1 +4 +4 +4 14 +7/+2 +4 +4 +4 15 +7/+2 +5 +5 +5 16 +8/+3 +5 +5 +5 17 +8/+3 +5 +5 +5 18 +9/+4 +6 +6 +6 19 +9/+4 +6 +6 +6 20 +10/+5 +6 +6 +6[/COLOR][/SIZE][/CODE] [COLOR=silver] A 1st level character, under the classless system, should be able to get d10 hit points, which is 3 better than the starting hit dice, d4 (d4, d6, d8, d10). Have a base attack of one better than the base class. A barbarian has 10 class skills; a bard has 27 not counting all knowledge skills, 3 of which are exclusive skills; a cleric has 9 class skills, a druid has 13, 2 of which are exclusive skills; a fighter has 6; a monk has 15; a paladin has 8; a ranger has 19, 1 is exclusive; a rogue has 31, 3 are exclusive; a sorcerer has 7, 1 is exclusive; a wizard has 6, 1 is exclusive not counting all knowledge skills. Not counting exclusive skills, the class skills are 10, 24, 9, 11, 6, 15, 8, 18, 28, 6, and 5; which means there is no highest common factor besides one which means some sort of system has to give out one class skill each. By the way, why is the barbarian a culture and not a class? How does rage work? Going berserk is not a fighting style that I know of. Berserk should be a feat at least, all the other stuff of a barbarians is more about fighting style. EDIT: Earlier, when my keyboard shorted, I had to type about half of the above using windows on-screen keyboard, so sorry if things seem a bit choppy.[/COLOR] [/QUOTE]
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