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<blockquote data-quote="nightprowler4321" data-source="post: 2459273" data-attributes="member: 23869"><p>This was brought up in an online meeting about the title. The black and white was the first thumbnail submitted and all the reply in the email was "Tweak your thumbnail and or your text and resubmit", that quote is almost verbatim. So we did and resubmitted the 2nd one, which still needs some tweaking but the reply was and I taking this directly from my email was </p><p>"What changes did you make? The cover appears the same and the text does as </p><p>well"</p><p></p><p>-sage</p><p> Now come on even I could tell the difference between the two, to me it almost sounded like the reviewer said, what another scene of a forest, flag it real quick. This is part caused my rowl the other day. We are working on our graphic title to make it stand out but not make it stand out so much it overpowers the scene. </p><p> I don't think the artwork is bad neither one, I prefer the black and white to the color but they didn't think so. I know they quality assurance but it peeves me when I scan through products, they may not be d20, but I see their artwork that looks like a 12 year old did it and then look at the date they were submitted to the company and come to find out it was last week. I had an local artist in my house the other day, I have never used him, he is not my style and he was shaking his head at some of the artwork, He said the samething that our artwork, the title was not up to par and looked rushedbut at least the artwork of ours was 10 times better then pointing to a puke green cover that you couldn't tell what it looked like-I mean you had to really squint and another black and white that looked that looked like one of those pictures you get when your at the county fair. Geuss some people get lucky.</p><p> When the thumbnail can only be 200 pixels wide, it doesn't give you alot of room to work with. Personally as much money as rpgnow makes, I think they ought to increase their pixel width some, an 264 x 264 or 300 x 300 wouldn't hurt their storage space and then maybe none of us would be here messageboarding, but what do I know. So we are working on that aspect of it.</p></blockquote><p></p>
[QUOTE="nightprowler4321, post: 2459273, member: 23869"] This was brought up in an online meeting about the title. The black and white was the first thumbnail submitted and all the reply in the email was "Tweak your thumbnail and or your text and resubmit", that quote is almost verbatim. So we did and resubmitted the 2nd one, which still needs some tweaking but the reply was and I taking this directly from my email was "What changes did you make? The cover appears the same and the text does as well" -sage Now come on even I could tell the difference between the two, to me it almost sounded like the reviewer said, what another scene of a forest, flag it real quick. This is part caused my rowl the other day. We are working on our graphic title to make it stand out but not make it stand out so much it overpowers the scene. I don't think the artwork is bad neither one, I prefer the black and white to the color but they didn't think so. I know they quality assurance but it peeves me when I scan through products, they may not be d20, but I see their artwork that looks like a 12 year old did it and then look at the date they were submitted to the company and come to find out it was last week. I had an local artist in my house the other day, I have never used him, he is not my style and he was shaking his head at some of the artwork, He said the samething that our artwork, the title was not up to par and looked rushedbut at least the artwork of ours was 10 times better then pointing to a puke green cover that you couldn't tell what it looked like-I mean you had to really squint and another black and white that looked that looked like one of those pictures you get when your at the county fair. Geuss some people get lucky. When the thumbnail can only be 200 pixels wide, it doesn't give you alot of room to work with. Personally as much money as rpgnow makes, I think they ought to increase their pixel width some, an 264 x 264 or 300 x 300 wouldn't hurt their storage space and then maybe none of us would be here messageboarding, but what do I know. So we are working on that aspect of it. [/QUOTE]
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