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One D&d and alignment: new approach
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<blockquote data-quote="CreamCloud0" data-source="post: 8757669" data-attributes="member: 7034710"><p>I don’t think alignment is any sort of inherent character straight-jacket, just that it has baggage from previous generations where it was misused as such both by GM’s, PC’s and on entire species, i think it is a fundamentally useful concept when used correctly for both quickhand character reference and an interesting factor tied to the outer planes and the denizens thereof.</p><p></p><p>One of the main problems alignment has had IMO is personal interpretations, the irl people who conflict over what is good or chaotic or neutral bringing their own personal interpretations rather than remembering these are in-universe tangible forces which have established definitions there, people try to make things relative with ‘well my character was raised in an evil community so their definition of good actually validates backstabbing and deception’ and things just head south from there.</p><p></p><p>Also i think it’s entirely possible to have evil characters in a group without problems, just that the players who want to screw over their group used it as an easy excuse for their own problematic actions.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 8757669, member: 7034710"] I don’t think alignment is any sort of inherent character straight-jacket, just that it has baggage from previous generations where it was misused as such both by GM’s, PC’s and on entire species, i think it is a fundamentally useful concept when used correctly for both quickhand character reference and an interesting factor tied to the outer planes and the denizens thereof. One of the main problems alignment has had IMO is personal interpretations, the irl people who conflict over what is good or chaotic or neutral bringing their own personal interpretations rather than remembering these are in-universe tangible forces which have established definitions there, people try to make things relative with ‘well my character was raised in an evil community so their definition of good actually validates backstabbing and deception’ and things just head south from there. Also i think it’s entirely possible to have evil characters in a group without problems, just that the players who want to screw over their group used it as an easy excuse for their own problematic actions. [/QUOTE]
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One D&d and alignment: new approach
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