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One D&D Cleric and Species playtest survey is live.
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<blockquote data-quote="codo" data-source="post: 8868557" data-attributes="member: 94626"><p>I think all three are fine. Like you said the important part is that they are all biological not cultural descriptions.</p><p></p><p> I still think species is the best choice because it is much more clearly defined and less confusing. Even if someone has never played D&D or any RPGs at all, if you tell them, "My character is species <strong>__</strong>." they will understand what you are talking about, because species is a common real word term. "My kind or subtype is<strong> __</strong>." is a lot more vague and confusing. Kind and subtype are less well defined and use a more specific in-game definition.</p><p></p><p>Bottom line if you have common real world word, that works for describing game elements, you should use it, instead of defining new in-game jargon.</p></blockquote><p></p>
[QUOTE="codo, post: 8868557, member: 94626"] I think all three are fine. Like you said the important part is that they are all biological not cultural descriptions. I still think species is the best choice because it is much more clearly defined and less confusing. Even if someone has never played D&D or any RPGs at all, if you tell them, "My character is species [B]__[/B]." they will understand what you are talking about, because species is a common real word term. "My kind or subtype is[B] __[/B]." is a lot more vague and confusing. Kind and subtype are less well defined and use a more specific in-game definition. Bottom line if you have common real world word, that works for describing game elements, you should use it, instead of defining new in-game jargon. [/QUOTE]
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