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General Tabletop Discussion
*Dungeons & Dragons
One D&D Cleric & Revised Species Playtest Includes Goliath
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<blockquote data-quote="Sir Brennen" data-source="post: 8844703" data-attributes="member: 553"><p>It's nothing to do with assumptions of intelligence. On the contrary, if the game thought people weren't smart enough to "get" their classes, it would linger in the 1st-3rd level area much longer, instead of rushing into the more complex stuff.</p><p></p><p>And if a group enjoys playing the "zero" levels, there's nothing that prevents the DM from slowing progression for a couple of sessions. And there are literally supplements out there for starting at level zero, for groups that want to really do low powered adventures for a while.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 8844703, member: 553"] It's nothing to do with assumptions of intelligence. On the contrary, if the game thought people weren't smart enough to "get" their classes, it would linger in the 1st-3rd level area much longer, instead of rushing into the more complex stuff. And if a group enjoys playing the "zero" levels, there's nothing that prevents the DM from slowing progression for a couple of sessions. And there are literally supplements out there for starting at level zero, for groups that want to really do low powered adventures for a while. [/QUOTE]
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One D&D Cleric & Revised Species Playtest Includes Goliath
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