Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
One D&D Cleric & Revised Species Playtest Includes Goliath
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 8845752" data-attributes="member: 87792"><p>At low level in my experience:</p><ul> <li data-xf-list-type="ul">Race is large and central. It's not a problem</li> <li data-xf-list-type="ul">Background + feat ends up as passive. It's entirely possible to mechanically forget you have a background in play if you've picked something like Skilled. This isn't a problem</li> <li data-xf-list-type="ul">Class is normally not a problem because it's an even bigger central defining characteristic than race</li> <li data-xf-list-type="ul">Skills. People will forget the skill list - but you can point them at the right place on the character sheet and there are no traps. Every character works the same way. It's just static numbers</li> <li data-xf-list-type="ul">Gear isn't often a problem. People have default sets of gear and the impact gets calculated. Or if they want to do something clever with it they either remember it or look it up.</li> <li data-xf-list-type="ul">Spells are <em>sometimes</em> a problem. Your basic attack spells aren't. Your utility and reaction spells can be</li> </ul><p>And subclass? Subclass combines the worst aspect of class (no two subclasses should work the same way) and spells (not so central to your character concept if you are a beginner so easy to forget when there's already so much). So yes, it can be a significant problem.</p><p></p><p>The other reason to have the subclass at third level is roleplaying (and the new feats also help). In classic 5e once you've got your class and your subclass you're <em>almost</em> locked in to your progression. Your feats are likely to be ASIs in your primary stat (D&Done improves on this a lot with the new 4th level feats because it means characters grow differently). It's more or less your spells and what you find. Meanwhile your subclass choice is a major choice and represents how you specialise and how you grow during play. Not having one is losing a <em>huge</em> decision point, making the roleplaying experience worse.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8845752, member: 87792"] At low level in my experience: [LIST] [*]Race is large and central. It's not a problem [*]Background + feat ends up as passive. It's entirely possible to mechanically forget you have a background in play if you've picked something like Skilled. This isn't a problem [*]Class is normally not a problem because it's an even bigger central defining characteristic than race [*]Skills. People will forget the skill list - but you can point them at the right place on the character sheet and there are no traps. Every character works the same way. It's just static numbers [*]Gear isn't often a problem. People have default sets of gear and the impact gets calculated. Or if they want to do something clever with it they either remember it or look it up. [*]Spells are [I]sometimes[/I] a problem. Your basic attack spells aren't. Your utility and reaction spells can be [/LIST] And subclass? Subclass combines the worst aspect of class (no two subclasses should work the same way) and spells (not so central to your character concept if you are a beginner so easy to forget when there's already so much). So yes, it can be a significant problem. The other reason to have the subclass at third level is roleplaying (and the new feats also help). In classic 5e once you've got your class and your subclass you're [I]almost[/I] locked in to your progression. Your feats are likely to be ASIs in your primary stat (D&Done improves on this a lot with the new 4th level feats because it means characters grow differently). It's more or less your spells and what you find. Meanwhile your subclass choice is a major choice and represents how you specialise and how you grow during play. Not having one is losing a [I]huge[/I] decision point, making the roleplaying experience worse. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
One D&D Cleric & Revised Species Playtest Includes Goliath
Top