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One D&D Cleric & Revised Species Playtest Includes Goliath
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<blockquote data-quote="Faolyn" data-source="post: 8847972" data-attributes="member: 6915329"><p>I'm reading an old review for a Deadlands book over on Fatal and Friends, and it has a few choice paragraphs on metaplots:</p><p></p><p></p><p>This is pretty much how I always felt, even back in the days before I truly understood what meta-plots were--I couldn't afford to buy every Ravenloft product and had no internet access the vast majority of the time, then I read the Book of S____ netzine series and where the &$@! did Necropolis come from? Where did these new classes come from and where did the old classes go? Everything had been changed and I had no idea how or why.</p><p></p><p>See, meta-plots are plenty fun if all you're doing is reading the setting like it's a novel or a fanfic and can afford to keep up with it. But if you're actually trying to <em>play </em>in the setting, they're terrible. Someone in corporate you've never even met, let alone gamed with, makes a decision and you have to change your entire game to either go along with it or rewrite everything new that comes out for the setting, or simply not buy the upcoming books, which is bad for the game.</p><p></p><p>It literally <em>is </em>objectively better to not have metaplots because it doesn't disrupt the games of potentially thousands of players. You might not think it's as much fun to <em>read</em>, but it literally is better for <em>playing</em>--and these are games for playing, not novels for reading.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8847972, member: 6915329"] I'm reading an old review for a Deadlands book over on Fatal and Friends, and it has a few choice paragraphs on metaplots: This is pretty much how I always felt, even back in the days before I truly understood what meta-plots were--I couldn't afford to buy every Ravenloft product and had no internet access the vast majority of the time, then I read the Book of S____ netzine series and where the &$@! did Necropolis come from? Where did these new classes come from and where did the old classes go? Everything had been changed and I had no idea how or why. See, meta-plots are plenty fun if all you're doing is reading the setting like it's a novel or a fanfic and can afford to keep up with it. But if you're actually trying to [I]play [/I]in the setting, they're terrible. Someone in corporate you've never even met, let alone gamed with, makes a decision and you have to change your entire game to either go along with it or rewrite everything new that comes out for the setting, or simply not buy the upcoming books, which is bad for the game. It literally [I]is [/I]objectively better to not have metaplots because it doesn't disrupt the games of potentially thousands of players. You might not think it's as much fun to [I]read[/I], but it literally is better for [I]playing[/I]--and these are games for playing, not novels for reading. [/QUOTE]
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