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<blockquote data-quote="Neonchameleon" data-source="post: 8848429" data-attributes="member: 87792"><p>Does having a metaplot cause problems at gaming tables by making more work for GMs? Yes</p><p></p><p>Does having a metaplot cause problems as gaming tables by making it harder for players and GMs to get onto the same page because they don't just to know they are in the setting but when in the setting they are? Yes</p><p></p><p>Does having a metaplot cause bad writing where the most important events either are where the PCs aren't or are unalterable by the PCs and the PCs are there to hold the NPCs coats? Yes</p><p></p><p>Does <em>not </em>having a metaplot reduce the potential number of hooks and adventure starts? Not meaningfully if at all; the continents are wide enough that this limit isn't one.</p><p></p><p>Can you give me <em>any </em>advantages having a metaplot that exists outside the adventure currently being played gives for the actual game at the table over setting up a powder-keg environment that could blow up in dozens of different ways?</p><p></p><p>You yourself admit that you weren't actually playing the Forgotten Realms but instead using homebrew when you were enjoying the metaplot.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8848429, member: 87792"] Does having a metaplot cause problems at gaming tables by making more work for GMs? Yes Does having a metaplot cause problems as gaming tables by making it harder for players and GMs to get onto the same page because they don't just to know they are in the setting but when in the setting they are? Yes Does having a metaplot cause bad writing where the most important events either are where the PCs aren't or are unalterable by the PCs and the PCs are there to hold the NPCs coats? Yes Does [I]not [/I]having a metaplot reduce the potential number of hooks and adventure starts? Not meaningfully if at all; the continents are wide enough that this limit isn't one. Can you give me [I]any [/I]advantages having a metaplot that exists outside the adventure currently being played gives for the actual game at the table over setting up a powder-keg environment that could blow up in dozens of different ways? You yourself admit that you weren't actually playing the Forgotten Realms but instead using homebrew when you were enjoying the metaplot. [/QUOTE]
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