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<blockquote data-quote="Faolyn" data-source="post: 8849044" data-attributes="member: 6915329"><p>Yes, they really were. </p><p></p><p>If anything, they were a reaction to games like Vampire, which were very florid in their writing and were heavy in metaplot, in contrast to the much drier, more encyclopedia-esque way 1e had been written, where history was written in the form of long, dull timelines. I don't think I've <em>ever </em>managed to read a timeline in even Ravenloft without getting bored halfway through. Vampire and similar games changed the way games were presented, and TSR had to keep up--because gamers want to enjoy the game books they're buying, not just stick them on a shelf and only read them when they needed a rule clarified. </p><p></p><p>But they were still intended to be used to help people play their games. That's why game companies <em>also </em>put out novels and comics--and in the case of Vampire, a TV show--for people who wanted to enjoy the world as a story and <em>not </em>a game.</p><p></p><p></p><p>You yourself constantly talk about how WotC is doing things just for the money. That's why. People have nostalgia for old games. People want to see the setting-specific rules officially updated. WotC can produce those books and sell them.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8849044, member: 6915329"] Yes, they really were. If anything, they were a reaction to games like Vampire, which were very florid in their writing and were heavy in metaplot, in contrast to the much drier, more encyclopedia-esque way 1e had been written, where history was written in the form of long, dull timelines. I don't think I've [I]ever [/I]managed to read a timeline in even Ravenloft without getting bored halfway through. Vampire and similar games changed the way games were presented, and TSR had to keep up--because gamers want to enjoy the game books they're buying, not just stick them on a shelf and only read them when they needed a rule clarified. But they were still intended to be used to help people play their games. That's why game companies [I]also [/I]put out novels and comics--and in the case of Vampire, a TV show--for people who wanted to enjoy the world as a story and [I]not [/I]a game. You yourself constantly talk about how WotC is doing things just for the money. That's why. People have nostalgia for old games. People want to see the setting-specific rules officially updated. WotC can produce those books and sell them. [/QUOTE]
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