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<blockquote data-quote="Hussar" data-source="post: 8849165" data-attributes="member: 22779"><p>Just a thought about meta-plot. We should remember that other than Dragonlance (which obviously was created alongside the novels), none of the D&D settings started with anything like a meta-plot. Greyhawk most certainly didn't. All those 1e modules were never meant to be a single story. Forgotten Realms didn't have a meta-plot either. Not until the 2e changeover and they needed a way to explain the edition changes so we got the Dead Gods trilogy. Mystara most certainly never had a meta-plot.</p><p></p><p>Meta-plot is a 2e thing mostly. Meta-plot represents a significant change for the settings from what they originally were presented as. All 5e has done is return back to that original approach. Which is EXACTLY what people were crying for when 5e was released. They wanted everything reset. Go back to the good old days. Bring back old school style when the game was at its best.</p><p></p><p>Well, careful what you wish for. You got exactly what you asked for. You rejected the new and insisted on the old. WotC is just giving you what you said you wanted. </p><p></p><p>Let's not forget, before 4e was a thing, 2e was roundly reviled for its meta-plot and terrible stories. 2e was the red-headed stepchild of the editions. 3e was a rejection of 2e. Back to the dungeon, remember? And Realms Shaking Events are also pretty widely regarded as a very bad thing. 4e's Spellplague was entirely rejected, but, various other RSE's were never very popular. And the Greyhawk Wars are extremely contentious in Greyhawk circles. Faction War was a big splitting point between Planescape fans. </p><p></p><p>Every time they try to do some sort of meta-plot that changes the setting, all it does is fraction the fan base of that setting and, in some cases, kills the setting dead.</p><p></p><p>Not really a surprise that they are not doing that anymore.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8849165, member: 22779"] Just a thought about meta-plot. We should remember that other than Dragonlance (which obviously was created alongside the novels), none of the D&D settings started with anything like a meta-plot. Greyhawk most certainly didn't. All those 1e modules were never meant to be a single story. Forgotten Realms didn't have a meta-plot either. Not until the 2e changeover and they needed a way to explain the edition changes so we got the Dead Gods trilogy. Mystara most certainly never had a meta-plot. Meta-plot is a 2e thing mostly. Meta-plot represents a significant change for the settings from what they originally were presented as. All 5e has done is return back to that original approach. Which is EXACTLY what people were crying for when 5e was released. They wanted everything reset. Go back to the good old days. Bring back old school style when the game was at its best. Well, careful what you wish for. You got exactly what you asked for. You rejected the new and insisted on the old. WotC is just giving you what you said you wanted. Let's not forget, before 4e was a thing, 2e was roundly reviled for its meta-plot and terrible stories. 2e was the red-headed stepchild of the editions. 3e was a rejection of 2e. Back to the dungeon, remember? And Realms Shaking Events are also pretty widely regarded as a very bad thing. 4e's Spellplague was entirely rejected, but, various other RSE's were never very popular. And the Greyhawk Wars are extremely contentious in Greyhawk circles. Faction War was a big splitting point between Planescape fans. Every time they try to do some sort of meta-plot that changes the setting, all it does is fraction the fan base of that setting and, in some cases, kills the setting dead. Not really a surprise that they are not doing that anymore. [/QUOTE]
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