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*Dungeons & Dragons
One D&D Cleric & Revised Species Playtest Includes Goliath
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<blockquote data-quote="Incenjucar" data-source="post: 8856024" data-attributes="member: 6182"><p>"people with animal heads" on GIS actually comes up with some fascinating examples, though mostly in modern clothes.</p><p></p><p>I think a bit more lore might help, but the degree to which they've changed their abilities makes me wonder how coherent their vision is. Taking the pieces they've given I can come up with a dozen fun ideas and designs, but that's drawing from decades of experience, not just a direct line from what they've presented.</p><p></p><p>A big part is that the animal and supernatural parts are not connected. This works if the animal portion is purely cosmetic and metaphorical, but if they are truly animal beings, the magic and animal parts should probably connect more.</p><p></p><p>Perhaps they could speak with animals of their type and be able to heal those animals more easily, making them a bit like low-grade animal lords without making it an overwhelming element. Perhaps their senses can be briefly enhanced at level 5, too.</p><p></p><p>I still really like the flexible cantrip, especially if that gets used to split them into arcane and primal types while maintaining the divine default.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 8856024, member: 6182"] "people with animal heads" on GIS actually comes up with some fascinating examples, though mostly in modern clothes. I think a bit more lore might help, but the degree to which they've changed their abilities makes me wonder how coherent their vision is. Taking the pieces they've given I can come up with a dozen fun ideas and designs, but that's drawing from decades of experience, not just a direct line from what they've presented. A big part is that the animal and supernatural parts are not connected. This works if the animal portion is purely cosmetic and metaphorical, but if they are truly animal beings, the magic and animal parts should probably connect more. Perhaps they could speak with animals of their type and be able to heal those animals more easily, making them a bit like low-grade animal lords without making it an overwhelming element. Perhaps their senses can be briefly enhanced at level 5, too. I still really like the flexible cantrip, especially if that gets used to split them into arcane and primal types while maintaining the divine default. [/QUOTE]
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