Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
One D&D gets gnomes close to perfect
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tales and Chronicles" data-source="post: 8741480" data-attributes="member: 6871653"><p>I would prefer if the ability to speak to animals and rocks was not a spell, just a supernatural ability for the magically inclined fey race. </p><p></p><p><strong>Fey Ancestry. </strong></p><p>You have advantage on saving throws and ability tests you make to resist or notice illusion spells.</p><p></p><p><strong>Small-Folk Nimbleness. </strong></p><p>You can move through the space of any creature that is of a size larger than yours and you can move through and stop in a space large enough for a Tiny creature. </p><p></p><p><strong>Hidden Steps.</strong></p><p>As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.</p><p></p><p><strong>Speech of Earth and Beast.</strong></p><p>You have the ability to communicate in a limited manner with Beasts and stone creatures. You can speak Terran and Sylvan. If a beast do not have a language, they can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.</p><p></p><p><strong>Hard-Working.</strong></p><p>You know the Prestidigitation and Mending cantrips and you gain proficiency in an Artisan's Tool of your choice. You can cast those spells using the chosen tools as a spell focus. When you take a long rest, you can spend at least six hours in an intense focused state working with the tools you are proficient with. In this state, you appear absent-minded, but it doesn't render you unconscious, and you can see and hear as normal.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8741480, member: 6871653"] I would prefer if the ability to speak to animals and rocks was not a spell, just a supernatural ability for the magically inclined fey race. [B]Fey Ancestry. [/B] You have advantage on saving throws and ability tests you make to resist or notice illusion spells. [B]Small-Folk Nimbleness. [/B] You can move through the space of any creature that is of a size larger than yours and you can move through and stop in a space large enough for a Tiny creature. [B]Hidden Steps.[/B] As a bonus action, you can magically turn invisible until the start of your next turn or until you attack, make a damage roll, or force someone to make a saving throw. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. [B]Speech of Earth and Beast.[/B] You have the ability to communicate in a limited manner with Beasts and stone creatures. You can speak Terran and Sylvan. If a beast do not have a language, they can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them. [B]Hard-Working.[/B] You know the Prestidigitation and Mending cantrips and you gain proficiency in an Artisan's Tool of your choice. You can cast those spells using the chosen tools as a spell focus. When you take a long rest, you can spend at least six hours in an intense focused state working with the tools you are proficient with. In this state, you appear absent-minded, but it doesn't render you unconscious, and you can see and hear as normal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
One D&D gets gnomes close to perfect
Top