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<blockquote data-quote="Ruin Explorer" data-source="post: 8741541" data-attributes="member: 18"><p>I demonstrated that it does.</p><p></p><p>That's cold fact. It exposes them to risk and cost beyond the attack. That is not open for debate. You can deny it and be factually in error but that's up to you.</p><p></p><p>Yes it does, because the new saving-throw based approach makes it vastly easier to break grapples, especially considering you get a free saving throw to break the grapple every round, which you did not get before. You're demanding that, on top of the new, free escape attempt 1/round (which was the most you could have before, so you get 100% of what you had before), that they get they ALSO get to break grapples on for just 1 attack.</p><p></p><p>This isn't opinion on my part to be clear - this is how the new rules work. You've avoided mentioning the free escape attempt repeatedly.</p><p></p><p>You're demanding things become hugely easier than 5E, even though grappling is weaker already in 1D&D. That's bizarre. And you're refusing to acknowledge that you're demanding that. You keep acting like you're just asking for how it is in 5E, but in 5E it costs you an Action to even try.</p><p></p><p>So yeah, you want it to be trivial by comparison with 5E. <em>That's a fact</em>. You want it to go from costing an action to being 1/turn free, and if the free escape fails, to keep trying for 1/try per attack, which is incredibly cheap.</p><p></p><p>As for talking past each other, well, what it looks like to me is you literally don't understand the 1D&D grappling rules and possibly are approaching this from how you've houserule'd 5E's grappling rules, rather than what 5E's grappling rules actually are.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8741541, member: 18"] I demonstrated that it does. That's cold fact. It exposes them to risk and cost beyond the attack. That is not open for debate. You can deny it and be factually in error but that's up to you. Yes it does, because the new saving-throw based approach makes it vastly easier to break grapples, especially considering you get a free saving throw to break the grapple every round, which you did not get before. You're demanding that, on top of the new, free escape attempt 1/round (which was the most you could have before, so you get 100% of what you had before), that they get they ALSO get to break grapples on for just 1 attack. This isn't opinion on my part to be clear - this is how the new rules work. You've avoided mentioning the free escape attempt repeatedly. You're demanding things become hugely easier than 5E, even though grappling is weaker already in 1D&D. That's bizarre. And you're refusing to acknowledge that you're demanding that. You keep acting like you're just asking for how it is in 5E, but in 5E it costs you an Action to even try. So yeah, you want it to be trivial by comparison with 5E. [I]That's a fact[/I]. You want it to go from costing an action to being 1/turn free, and if the free escape fails, to keep trying for 1/try per attack, which is incredibly cheap. As for talking past each other, well, what it looks like to me is you literally don't understand the 1D&D grappling rules and possibly are approaching this from how you've houserule'd 5E's grappling rules, rather than what 5E's grappling rules actually are. [/QUOTE]
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