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<blockquote data-quote="DEFCON 1" data-source="post: 9006904" data-attributes="member: 7006"><p>I'm not talking about the spells themselves in the PHB or Spell Cards. I'm talking about the "cheat sheet" you write up for your player who just wants or needs the baseline info of what they can do right there in front of them so they can find and understand it quick and easy-- the player that doesn't need to know that the "duration" of Fireball is Instantaneous, that doesn't need to know its components are "V,S, & M (a tiny ball of bat guano and sulfur), and that the Fireball is "A bright streak that flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame" and "The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried" because the DM is the one who is going to be handling all that.</p><p></p><p>Instead, all they need is:</p><p></p><p><strong>Fireball.</strong> Pick a point out to 150'. Ball explodes in 20' radius, all within it make DC [X] Dexterity save. 8d6 fire damage, save for hald-damage.</p><p></p><p>If you as a DM want your game to go faster and you know you have players for whom this type of information distribution would make it easier for them to decide what to do... then yeah, take an hour during your week and type this up for them. You'll save yourself and them so much more time during the game itself.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9006904, member: 7006"] I'm not talking about the spells themselves in the PHB or Spell Cards. I'm talking about the "cheat sheet" you write up for your player who just wants or needs the baseline info of what they can do right there in front of them so they can find and understand it quick and easy-- the player that doesn't need to know that the "duration" of Fireball is Instantaneous, that doesn't need to know its components are "V,S, & M (a tiny ball of bat guano and sulfur), and that the Fireball is "A bright streak that flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame" and "The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried" because the DM is the one who is going to be handling all that. Instead, all they need is: [B]Fireball.[/B] Pick a point out to 150'. Ball explodes in 20' radius, all within it make DC [X] Dexterity save. 8d6 fire damage, save for hald-damage. If you as a DM want your game to go faster and you know you have players for whom this type of information distribution would make it easier for them to decide what to do... then yeah, take an hour during your week and type this up for them. You'll save yourself and them so much more time during the game itself. [/QUOTE]
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