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<blockquote data-quote="Belen" data-source="post: 9008138" data-attributes="member: 1405"><p>When I run a game, I put hours of my time into it every week and often working on building out the campaign world and developing encounters, trying to incorporate the player backgrounds into the story, trying to build meaningful treasure lists....</p><p></p><p>Players show up. It is often the case that they never even bothered to level up from the previous session. They try to learn new abilities or spells in the middle of the game.</p><p></p><p>So the GM is lazy because they did not spend an extra few hours, per player, to make it easier on the <em>player </em>by creating materials to help them. </p><p></p><p>My experience is that the GM does most of the work already. The GM buys most of the materials. The GM often provides the hosting environment.</p><p></p><p>It should not be on the GM to make it easier for the <em>player</em> to manage and learn their single character when the GM is managing everything else.</p><p></p><p>WOTC should <em>absolutely</em> make sure that they support the GM and make certain that the game is simple enough for the players. It is not my job. I already buy their products. I even buy players their own PHB if they do not have one. D&D profits are due to having GMs that support the game and attract the players. Their own data shows that GMs buy most of the products.</p><p></p><p>Yeah, the GM is the lazy one.</p></blockquote><p></p>
[QUOTE="Belen, post: 9008138, member: 1405"] When I run a game, I put hours of my time into it every week and often working on building out the campaign world and developing encounters, trying to incorporate the player backgrounds into the story, trying to build meaningful treasure lists.... Players show up. It is often the case that they never even bothered to level up from the previous session. They try to learn new abilities or spells in the middle of the game. So the GM is lazy because they did not spend an extra few hours, per player, to make it easier on the [I]player [/I]by creating materials to help them. My experience is that the GM does most of the work already. The GM buys most of the materials. The GM often provides the hosting environment. It should not be on the GM to make it easier for the [I]player[/I] to manage and learn their single character when the GM is managing everything else. WOTC should [I]absolutely[/I] make sure that they support the GM and make certain that the game is simple enough for the players. It is not my job. I already buy their products. I even buy players their own PHB if they do not have one. D&D profits are due to having GMs that support the game and attract the players. Their own data shows that GMs buy most of the products. Yeah, the GM is the lazy one. [/QUOTE]
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