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<blockquote data-quote="Belen" data-source="post: 9009069" data-attributes="member: 1405"><p>Did you miss where the player walked the dog, returned, and it has not come back around to that players turn? The poster was saying that it took so long for the other players to take their turns that the dog-walker knew he had time to walk his dog.</p><p></p><p>The DM can be gung ho. I do skip players if they are not ready but it still takes a while. It can be decidedly not fun when the combat takes too long. </p><p></p><p>I even killed the battle map in my games so that I do not have players trying to take too long with mini placement. There are no minis now.</p><p></p><p>This is one reason a lot of players never make it to high level. It becomes a combat turn nightmare.</p></blockquote><p></p>
[QUOTE="Belen, post: 9009069, member: 1405"] Did you miss where the player walked the dog, returned, and it has not come back around to that players turn? The poster was saying that it took so long for the other players to take their turns that the dog-walker knew he had time to walk his dog. The DM can be gung ho. I do skip players if they are not ready but it still takes a while. It can be decidedly not fun when the combat takes too long. I even killed the battle map in my games so that I do not have players trying to take too long with mini placement. There are no minis now. This is one reason a lot of players never make it to high level. It becomes a combat turn nightmare. [/QUOTE]
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