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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9092062" data-attributes="member: 7040132"><p>Multiple modes are an illusion. No one designs a character to use a longsword two-handed on purpose. It is an emergency tactic that never happens. Flex makes the benefit happen 100% of the time, which is great.</p><p></p><p>Without Flex, a Champion Fighter is dealing:</p><p>1d8+Str at level 1, up to 4d8+4xStr at L20.</p><p>With Action Surge, it is 2d8+2xStr at level 2, up to 8d8+8xStr at level 20</p><p></p><p>With Flex, a Champion Fighter is dealing:</p><p>1d10+Str at level 1, up to 4d10+4xStr at L20.</p><p>With Action Surge, it is 2d10+2xStr at level 2, up to 8d10+8xStr at level 20</p><p></p><p>With both, the Champion gets critical hits on a 18-20, doubling the dice. Doubling d10s are better than doubling d8s.</p><p></p><p>That is GREAT when all those attacks are used against a single enemy. Especially with there being so many ways to get advantage in the game.</p><p></p><p>This is fine compared to the Battle Axe's ability to Topple, which can knock them prone once. If that Champion Axe Fighter has Weapon Adept at level 13 (able to have 2 masteries at once for his battle axe), and Topple is useless for every successive attack because the enemy is already prone and they have advantage for the rest of those attacks, is a Battle Axe Champion going to choose Graze over Flex in this situation? I would choose Flex every time.</p><p></p><p>Flex is FINE.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9092062, member: 7040132"] Multiple modes are an illusion. No one designs a character to use a longsword two-handed on purpose. It is an emergency tactic that never happens. Flex makes the benefit happen 100% of the time, which is great. Without Flex, a Champion Fighter is dealing: 1d8+Str at level 1, up to 4d8+4xStr at L20. With Action Surge, it is 2d8+2xStr at level 2, up to 8d8+8xStr at level 20 With Flex, a Champion Fighter is dealing: 1d10+Str at level 1, up to 4d10+4xStr at L20. With Action Surge, it is 2d10+2xStr at level 2, up to 8d10+8xStr at level 20 With both, the Champion gets critical hits on a 18-20, doubling the dice. Doubling d10s are better than doubling d8s. That is GREAT when all those attacks are used against a single enemy. Especially with there being so many ways to get advantage in the game. This is fine compared to the Battle Axe's ability to Topple, which can knock them prone once. If that Champion Axe Fighter has Weapon Adept at level 13 (able to have 2 masteries at once for his battle axe), and Topple is useless for every successive attack because the enemy is already prone and they have advantage for the rest of those attacks, is a Battle Axe Champion going to choose Graze over Flex in this situation? I would choose Flex every time. Flex is FINE. [/QUOTE]
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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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