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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9092319" data-attributes="member: 7040132"><p>Topple gives nothing if one of the Fighter's allies already gave them advantage using one of their abilities like knocking the enemy prone.</p><p></p><p>I'm saying that there are are all kinds of variant situations that give one ability an edge over the other. And Flex is valid. Mechanically. And the designers know it. Can you not imagine why they think that? Or are you assuming there is no valid answer? Or rather than argue mechanics that vary based on situation, do you just really not like it because it is too simple, and boring?</p><p></p><p>If mechanical semantics is your game, we can debate the intricacies of why certain weapons that are 1 damage die step higher are way better than their lesser. People use a d6 weapon over a d4 weapon every day. (No I don't want to debate those intricacies, but it shows the exact reason why Flex isn't boring to me. I like it. It is designed for people like me. I like increased die sizes.)</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9092319, member: 7040132"] Topple gives nothing if one of the Fighter's allies already gave them advantage using one of their abilities like knocking the enemy prone. I'm saying that there are are all kinds of variant situations that give one ability an edge over the other. And Flex is valid. Mechanically. And the designers know it. Can you not imagine why they think that? Or are you assuming there is no valid answer? Or rather than argue mechanics that vary based on situation, do you just really not like it because it is too simple, and boring? If mechanical semantics is your game, we can debate the intricacies of why certain weapons that are 1 damage die step higher are way better than their lesser. People use a d6 weapon over a d4 weapon every day. (No I don't want to debate those intricacies, but it shows the exact reason why Flex isn't boring to me. I like it. It is designed for people like me. I like increased die sizes.) [/QUOTE]
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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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