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One D&D Survey Feedback: Weapon Mastery Spectacular; Warlock and Wizard Mixed Reactions
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<blockquote data-quote="Mirrorrorrim" data-source="post: 9120494" data-attributes="member: 7040132"><p>This is not objectively true, as these subjective opinions are generally indicative of a playstyle of extreme resource management, which can be a valid option, but is by no means one that is clearly better than any other when adventuring in a sandbox environment.</p><p></p><p>I recognize this because as a neurodivergent resource manager, this is <em>me</em> in video games. I milk every renewable daily resource as much as I can if the video game mechanics make it safe to do so (like BG3). I had 1 long rest in my first 30 hours of my first playthrough. (I broke that habit when I realized that long rests were necessary for roleplay options.) This is not objectively true in a TTRPG where the DM is not limited to such structure in their storytelling. Sometimes there are random encounters or the DM sees opportunities to provide challenges when resources are low. A DM is not a limited, predictable program like a video game.</p><p></p><p>There is a difference between "you may be able afford to use your resources more freely" and "if you have any spell slots left over, you're wasting resources" and are therefore are doing it wrong. Now using hindsight, you can certainly get a feel for if you can use more slots in an adventuring day on average, but unless your DM is very predictable and sets specific adventure expectations, I don't see how that correlates into a claim that if you don't use your spell slots you are doing it wrong, by wasting your potential. That advice sounds like it comes from controlling parent, boss, or backseat driver. It's not a discussion about game design or anything, rather it is telling an individual that their choices or preferences in how they play are wrong.</p><p></p><p>I'm curious. How often have your casters spent all their slots and then the camp was attacked by a nocturnal owlbear on the hunt? Does stuff like that not happen? Because I and other DMs I play with often roll for random encounters, or plan encounters if the party's actions have led to them being sought in the night.</p></blockquote><p></p>
[QUOTE="Mirrorrorrim, post: 9120494, member: 7040132"] This is not objectively true, as these subjective opinions are generally indicative of a playstyle of extreme resource management, which can be a valid option, but is by no means one that is clearly better than any other when adventuring in a sandbox environment. I recognize this because as a neurodivergent resource manager, this is [I]me[/I] in video games. I milk every renewable daily resource as much as I can if the video game mechanics make it safe to do so (like BG3). I had 1 long rest in my first 30 hours of my first playthrough. (I broke that habit when I realized that long rests were necessary for roleplay options.) This is not objectively true in a TTRPG where the DM is not limited to such structure in their storytelling. Sometimes there are random encounters or the DM sees opportunities to provide challenges when resources are low. A DM is not a limited, predictable program like a video game. There is a difference between "you may be able afford to use your resources more freely" and "if you have any spell slots left over, you're wasting resources" and are therefore are doing it wrong. Now using hindsight, you can certainly get a feel for if you can use more slots in an adventuring day on average, but unless your DM is very predictable and sets specific adventure expectations, I don't see how that correlates into a claim that if you don't use your spell slots you are doing it wrong, by wasting your potential. That advice sounds like it comes from controlling parent, boss, or backseat driver. It's not a discussion about game design or anything, rather it is telling an individual that their choices or preferences in how they play are wrong. I'm curious. How often have your casters spent all their slots and then the camp was attacked by a nocturnal owlbear on the hunt? Does stuff like that not happen? Because I and other DMs I play with often roll for random encounters, or plan encounters if the party's actions have led to them being sought in the night. [/QUOTE]
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