Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One Hit Die per Character. Ever.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 6205120" data-attributes="member: 4937"><p>I didn't really focus on this in my first response, but now that the conversation is drifting along certain lines I feel I ought to mention it now, and that's your assumptions about the playability of the setting using D&D are I think wrong. Carefully constructed, D&D works just fine for the setting.</p><p></p><p>Return to your example. The assumption that a PC has 37 hitpoints assumes that Jon Snow is about sixth level. But if Jon Snow and most of the main characters are 2nd level, the assumption that he can simply shrug off the possibility of wounds is invalidated. Jon might have say 13 h.p. While Jon can probably survive having his former lover shoot him with a couple of arrows, he won't be looking too good afterwards. And if Jon has to fight multiple first level warriors without wearing armor - the key advantage a second level fighter usually has in a fight - then he must take the fight very seriously indeed. One or two blows and Jon could be looking at his death scene. A critical hit, and Jon might not even have time to look ruefully at the camera. And without armor, he's looking at his foes having a 50% chance of hitting him with each attack. So if the fight goes more than a couple of rounds of intense combat, Jon is almost certainly dead.</p><p></p><p>I think my impression of what little I know of the story, is that the assumption that most characters are introduced as 1st level characters and slowly grow in power at the rate of about 1 level per dozen violent encounters works pretty darn well. Most characters are introduced young and inexperienced and with the stories many points of view and slow facing most characters remain low level. And the death toll could be seen as the natural expectation of what happens to 1st level characters in a conflict. I'm sure I could run 'Song of Ice and Fire' as a gritty very low magic 1e campaign, or even using my 3.X inspired house rules with a less heroic less high magic setting than my homebrew.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6205120, member: 4937"] I didn't really focus on this in my first response, but now that the conversation is drifting along certain lines I feel I ought to mention it now, and that's your assumptions about the playability of the setting using D&D are I think wrong. Carefully constructed, D&D works just fine for the setting. Return to your example. The assumption that a PC has 37 hitpoints assumes that Jon Snow is about sixth level. But if Jon Snow and most of the main characters are 2nd level, the assumption that he can simply shrug off the possibility of wounds is invalidated. Jon might have say 13 h.p. While Jon can probably survive having his former lover shoot him with a couple of arrows, he won't be looking too good afterwards. And if Jon has to fight multiple first level warriors without wearing armor - the key advantage a second level fighter usually has in a fight - then he must take the fight very seriously indeed. One or two blows and Jon could be looking at his death scene. A critical hit, and Jon might not even have time to look ruefully at the camera. And without armor, he's looking at his foes having a 50% chance of hitting him with each attack. So if the fight goes more than a couple of rounds of intense combat, Jon is almost certainly dead. I think my impression of what little I know of the story, is that the assumption that most characters are introduced as 1st level characters and slowly grow in power at the rate of about 1 level per dozen violent encounters works pretty darn well. Most characters are introduced young and inexperienced and with the stories many points of view and slow facing most characters remain low level. And the death toll could be seen as the natural expectation of what happens to 1st level characters in a conflict. I'm sure I could run 'Song of Ice and Fire' as a gritty very low magic 1e campaign, or even using my 3.X inspired house rules with a less heroic less high magic setting than my homebrew. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One Hit Die per Character. Ever.
Top