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<blockquote data-quote="Voadam" data-source="post: 9650306" data-attributes="member: 2209"><p>The ranger started in 0e in the Strategic Review. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You can also see race split from class with thieves in 0e Greyhawk.</p><p></p><p>I would have to look up specifics for 0e undead to say whether that was a 1e innovation.</p><p></p><p>Edit: Wights, Spectres, and Vampires from 0e have energy drain so it was there from the start:</p><p></p><p>WIGHTS: Wights are nasty critters who drain away life energy levels when they</p><p>score a hit in melee, one level per hit. Thus a hit removes both the hit die and the</p><p>corresponding energy to fight, i.e. a 9th-level fighter would drop to 8th level. Wights</p><p>cannot be affected by normal missile fire, but silver-tipped arrows will score normal</p><p>damage, and magic arrows will score double hits upon them. Magical weapons</p><p>will score full hits upon them, and those with a special bonus add the amount of the</p><p>bonus in hit points to the hits scored. Men-types killed by Wights become Wights.</p><p>An opponent who is totally drained of life energy by a Wight becomes a Wight.</p><p></p><p>SPECTRES: These monsters have no corporeal body which makes them totally impervious</p><p>to all normal weaponry (but can be struck by all magical weapons), including</p><p>silver-tipped arrows. They drain two life energy levels when they score a hit.</p><p>Men-types killed by Spectres become Spectres under the control of the one who</p><p>made them.</p><p></p><p>VAMPIRES: These monsters are properly of the “Undead” class rather than Lycanthropes.</p><p>If they are exposed to direct rays of sunlight, immersed in running water, or</p><p>impaled through the heart with a wooden stake they are killed; otherwise they can</p><p>be hit only as Spectres, but such hits do not kill them but only force them to assume</p><p>gaseous form if they lose all hit points. Vampires drain two life energy levels as do</p><p>Spectres when they hit an opponent in combat.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9650306, member: 2209"] The ranger started in 0e in the Strategic Review. :) You can also see race split from class with thieves in 0e Greyhawk. I would have to look up specifics for 0e undead to say whether that was a 1e innovation. Edit: Wights, Spectres, and Vampires from 0e have energy drain so it was there from the start: WIGHTS: Wights are nasty critters who drain away life energy levels when they score a hit in melee, one level per hit. Thus a hit removes both the hit die and the corresponding energy to fight, i.e. a 9th-level fighter would drop to 8th level. Wights cannot be affected by normal missile fire, but silver-tipped arrows will score normal damage, and magic arrows will score double hits upon them. Magical weapons will score full hits upon them, and those with a special bonus add the amount of the bonus in hit points to the hits scored. Men-types killed by Wights become Wights. An opponent who is totally drained of life energy by a Wight becomes a Wight. SPECTRES: These monsters have no corporeal body which makes them totally impervious to all normal weaponry (but can be struck by all magical weapons), including silver-tipped arrows. They drain two life energy levels when they score a hit. Men-types killed by Spectres become Spectres under the control of the one who made them. VAMPIRES: These monsters are properly of the “Undead” class rather than Lycanthropes. If they are exposed to direct rays of sunlight, immersed in running water, or impaled through the heart with a wooden stake they are killed; otherwise they can be hit only as Spectres, but such hits do not kill them but only force them to assume gaseous form if they lose all hit points. Vampires drain two life energy levels as do Spectres when they hit an opponent in combat. [/QUOTE]
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