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One Million What?
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<blockquote data-quote="Reynard" data-source="post: 4676952" data-attributes="member: 467"><p>I have a few different ideas for my next "One Million" and I wanted some input. Here are the options that are currently floating around my head:</p><p></p><p>1. Dragons: I mean, come one. Color, size and age aside, there's so many possibilities when it comes to motivation, lairs, minions, etc...</p><p></p><p>2. Magical Locations: I love my 3.5 DMG 2 and this one is begging for a big fat "One Million" list.</p><p></p><p>3. BBEG: Too often the BBEG ends up being your typical cultist, necromancer and mad god. if you're going to build a whole campaign around him, he should be unique!</p><p></p><p>4: Rulers: Wise kings and despotic queens are just the tip of the iceberg. Particularly useful for campaigns where there's lots of travel and lots of small nations.</p><p></p><p>5: PC Backgrounds: I miss the old random background generation charts. I am thinking that each race needs its own.</p><p></p><p>6: Mutated Monsters: Fun with random combinations of traits to produce a near limitless array of things that go bump in the dungeon.</p><p></p><p>So, if you enjoy my "One Million" tables, let me know what might suit you.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4676952, member: 467"] I have a few different ideas for my next "One Million" and I wanted some input. Here are the options that are currently floating around my head: 1. Dragons: I mean, come one. Color, size and age aside, there's so many possibilities when it comes to motivation, lairs, minions, etc... 2. Magical Locations: I love my 3.5 DMG 2 and this one is begging for a big fat "One Million" list. 3. BBEG: Too often the BBEG ends up being your typical cultist, necromancer and mad god. if you're going to build a whole campaign around him, he should be unique! 4: Rulers: Wise kings and despotic queens are just the tip of the iceberg. Particularly useful for campaigns where there's lots of travel and lots of small nations. 5: PC Backgrounds: I miss the old random background generation charts. I am thinking that each race needs its own. 6: Mutated Monsters: Fun with random combinations of traits to produce a near limitless array of things that go bump in the dungeon. So, if you enjoy my "One Million" tables, let me know what might suit you. [/QUOTE]
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