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One Monster in a Huge Dungeon
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<blockquote data-quote="Mr. Draco" data-source="post: 2960089" data-attributes="member: 521"><p>I'm with Schmoe on this one. The PCs definitely need a reason to be in there besides killing the monster and taking its stuff. If their goal is to hunt the monster, and the dungeon is of any decent size, then it'll either take forever (and get boring) or they'll need huge numbers of NPCs to help them.</p><p></p><p>As for ideas, a few months ago, I saw the Alien vs Predator movie, and while it's not a terribly great movie, it has some fantastic ideas for a scenario like this. Among them are:</p><p></p><p>*The dungeon is a three-dimensional, shifting maze. Shifts occur regularly and either follow a pattern or (if you're a real RBDM) are random.</p><p></p><p>*Multiple NEs. Party kills one and there's still fun to be had.</p><p></p><p>*Everyone has their own reason to be there. The humans wanted to get a hold of ancient technology. The Predators were out to prove themselves. The aliens wanted breakfast. :-D</p><p></p><p>The most important thing to keep in mind about running a session like this is (if you're going for creepiness/horror) to keep the PCs out of the know. If all the hard evidence of the NE consists of noises from around corners, movement in the shadows, and surprise attacks on isolated party members, then you're golden. As soon as they can tell that it's a humanoid with fangs that can shape change into a bat or wolf, someone will call out "it's a vampire!" and your carefully crafted creepy climate will crumble before you can say "astounding aliterative assistance!"</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mr. Draco, post: 2960089, member: 521"] I'm with Schmoe on this one. The PCs definitely need a reason to be in there besides killing the monster and taking its stuff. If their goal is to hunt the monster, and the dungeon is of any decent size, then it'll either take forever (and get boring) or they'll need huge numbers of NPCs to help them. As for ideas, a few months ago, I saw the Alien vs Predator movie, and while it's not a terribly great movie, it has some fantastic ideas for a scenario like this. Among them are: *The dungeon is a three-dimensional, shifting maze. Shifts occur regularly and either follow a pattern or (if you're a real RBDM) are random. *Multiple NEs. Party kills one and there's still fun to be had. *Everyone has their own reason to be there. The humans wanted to get a hold of ancient technology. The Predators were out to prove themselves. The aliens wanted breakfast. :-D The most important thing to keep in mind about running a session like this is (if you're going for creepiness/horror) to keep the PCs out of the know. If all the hard evidence of the NE consists of noises from around corners, movement in the shadows, and surprise attacks on isolated party members, then you're golden. As soon as they can tell that it's a humanoid with fangs that can shape change into a bat or wolf, someone will call out "it's a vampire!" and your carefully crafted creepy climate will crumble before you can say "astounding aliterative assistance!" :D [/QUOTE]
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