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(One More Time) You Got Sci-Fi in my Fantasy!
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<blockquote data-quote="Mordane76" data-source="post: 1405382" data-attributes="member: 7172"><p>No, I had no intention of getting into an argument about this, unless we're talking about the debate sort of argument; I just wanted to see where exactly your point of view stemmed from instead of just making assumptions about why you don't find the setting to be to your tastes.</p><p></p><p>While I do see your point, I do disagree a little. I've always seen it more as "What if the mystical traditions these 'crack-pots' have always believed in suddenly had real power, or somehow managed into the power that was there all along, but was somehow blocked?" From the mundane's point of view, Indian traditions, New Age healers, and faerie tales are all just stories or the preview of the criminally insane, up until the point where something actually proves these disenfranchised people right in Shadowrun, and mysticism starts actually working.</p><p></p><p></p><p>I think that cross-genre things can be fun, especially if you're playing in an era where the newer technologies are just coming to the fore. There was obviously a period in our history where guns were rare, and people didn't understand their effectiveness; I think stories in these eras make great fantasy/"sci-fi" cross-overs.</p><p></p><p>But I'm also one for more Arcanum style games as well. Arcanum is a fairly recent CRPG; it's a mix of swords and sorcery with steampunk. While I haven't play the game throughly yet, I have to say this sort of setting has always intrigued me.</p><p></p><p>I know this sort of thing isn't for everyone, but personally I enjoy it.</p></blockquote><p></p>
[QUOTE="Mordane76, post: 1405382, member: 7172"] No, I had no intention of getting into an argument about this, unless we're talking about the debate sort of argument; I just wanted to see where exactly your point of view stemmed from instead of just making assumptions about why you don't find the setting to be to your tastes. While I do see your point, I do disagree a little. I've always seen it more as "What if the mystical traditions these 'crack-pots' have always believed in suddenly had real power, or somehow managed into the power that was there all along, but was somehow blocked?" From the mundane's point of view, Indian traditions, New Age healers, and faerie tales are all just stories or the preview of the criminally insane, up until the point where something actually proves these disenfranchised people right in Shadowrun, and mysticism starts actually working. I think that cross-genre things can be fun, especially if you're playing in an era where the newer technologies are just coming to the fore. There was obviously a period in our history where guns were rare, and people didn't understand their effectiveness; I think stories in these eras make great fantasy/"sci-fi" cross-overs. But I'm also one for more Arcanum style games as well. Arcanum is a fairly recent CRPG; it's a mix of swords and sorcery with steampunk. While I haven't play the game throughly yet, I have to say this sort of setting has always intrigued me. I know this sort of thing isn't for everyone, but personally I enjoy it. [/QUOTE]
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