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General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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<blockquote data-quote="abirdcall" data-source="post: 6896825" data-attributes="member: 6748898"><p>I think it depends on the adventure.</p><p></p><p>HotDQ had this problem because each chapter was assumed to be a level and you were supposed to level up by milestones.</p><p></p><p>CoS doesn't have this problem the same way. The entire adventure ends at 10th level and there is a lot to explore and do.</p><p></p><p>I like the levelling in general in 5e.</p><p></p><p>Levels 1-2 - 1 Session each</p><p>Levels 3-4 - 2 Sessions each</p><p>Levels 5-10 - 3-5 Sessions each</p><p></p><p>That has been my experience and the curve feels good. </p><p></p><p>That said, I would like to see episodic adventures, where each one isn't tied to the last like there used to be.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 6896825, member: 6748898"] I think it depends on the adventure. HotDQ had this problem because each chapter was assumed to be a level and you were supposed to level up by milestones. CoS doesn't have this problem the same way. The entire adventure ends at 10th level and there is a lot to explore and do. I like the levelling in general in 5e. Levels 1-2 - 1 Session each Levels 3-4 - 2 Sessions each Levels 5-10 - 3-5 Sessions each That has been my experience and the curve feels good. That said, I would like to see episodic adventures, where each one isn't tied to the last like there used to be. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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