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General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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<blockquote data-quote="CapnZapp" data-source="post: 6897016" data-attributes="member: 12731"><p>Compare the hit points and the proficiency bonus and you're almost there. </p><p></p><p>(That is, if the module expects 15th level characters, you figure out the HP and proficiency bonus of said 15th level characters, and then provide the magical gear that gets the adventurers there)</p><p></p><p>And yes, I know I was being partly facetious - hit points is a function of level, and can't (easily) be replaced by level. You'd probably end up with an experience not unlike how it was to play a d20 race with Level Adjustment (where you were level 1 while the rest were level 3, say).</p><p></p><p>Your best bet: be liberal with Amulets of Health (19 Con). Have someone in the party take Inspiring Leader, or give it out as a free bonus feat. And provide lots of strong Healing Potions.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6897016, member: 12731"] Compare the hit points and the proficiency bonus and you're almost there. (That is, if the module expects 15th level characters, you figure out the HP and proficiency bonus of said 15th level characters, and then provide the magical gear that gets the adventurers there) And yes, I know I was being partly facetious - hit points is a function of level, and can't (easily) be replaced by level. You'd probably end up with an experience not unlike how it was to play a d20 race with Level Adjustment (where you were level 1 while the rest were level 3, say). Your best bet: be liberal with Amulets of Health (19 Con). Have someone in the party take Inspiring Leader, or give it out as a free bonus feat. And provide lots of strong Healing Potions. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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