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General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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<blockquote data-quote="DEFCON 1" data-source="post: 6897020" data-attributes="member: 7006"><p>I'm wondering now that at this point whether you could run four of the campaign concurrently? Can you intersplice Lost Mines, Tyranny of Dragons, Princes of the Apocalypse, and Storm King's Thunder so that you can do certain chapters of one before following a thread to an early chapter in another? They all take place in and around the Sword Coast (and even for the parts further away like Greenest in Tyranny you could substitute a closer town, say in the Silver Marches or something.) If you don't run them as "Plot train is running, jump on and never jump off or everyone dies!"... and instead let PCs hit several of the introductory chapters as they go based upon where their interests take them... you pretty much can run several different stories back and forth. Which is great if you choose not to award Milestone XP, but rather actual earned XP-- you can hit the opening chapters of two or more of those books and gain the actual monster XP necessary to level up, rather than just get it awarded to you.</p><p></p><p>Yeah, there's still DM work involved-- mainly timing of events, relocation of events so plot hooks can get grabbed and followed-- but at least you no longer have a single plot, you have several. And you can take out those chapters from the books you don't like and instead advance each AP's story by adding in hooks off of the chapters you use from the other books.</p><p></p><p>At the end of the day... I don't think you're ever going to get what you want because I suspect they just make more money bundling 7 "adventures" together into a single book (calling them "Chapters") and having DMs buy all of them at once... then they would by spending the same time, resources, and money on 7 completely different modules and selling them individually (where any DM might only pick up 1 to 3 of them.) Which means your only choice is to buy the full-sized books and treat those "Chapters" as individual stories with the serial numbers filed off, and then mixing and matching different chapters from all the books together depending on where the PCs want to go. So you might re-route off and away from the Caravan chapter in Hoard, and instead find yourselves advancing on Wave Echo Caves instead.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6897020, member: 7006"] I'm wondering now that at this point whether you could run four of the campaign concurrently? Can you intersplice Lost Mines, Tyranny of Dragons, Princes of the Apocalypse, and Storm King's Thunder so that you can do certain chapters of one before following a thread to an early chapter in another? They all take place in and around the Sword Coast (and even for the parts further away like Greenest in Tyranny you could substitute a closer town, say in the Silver Marches or something.) If you don't run them as "Plot train is running, jump on and never jump off or everyone dies!"... and instead let PCs hit several of the introductory chapters as they go based upon where their interests take them... you pretty much can run several different stories back and forth. Which is great if you choose not to award Milestone XP, but rather actual earned XP-- you can hit the opening chapters of two or more of those books and gain the actual monster XP necessary to level up, rather than just get it awarded to you. Yeah, there's still DM work involved-- mainly timing of events, relocation of events so plot hooks can get grabbed and followed-- but at least you no longer have a single plot, you have several. And you can take out those chapters from the books you don't like and instead advance each AP's story by adding in hooks off of the chapters you use from the other books. At the end of the day... I don't think you're ever going to get what you want because I suspect they just make more money bundling 7 "adventures" together into a single book (calling them "Chapters") and having DMs buy all of them at once... then they would by spending the same time, resources, and money on 7 completely different modules and selling them individually (where any DM might only pick up 1 to 3 of them.) Which means your only choice is to buy the full-sized books and treat those "Chapters" as individual stories with the serial numbers filed off, and then mixing and matching different chapters from all the books together depending on where the PCs want to go. So you might re-route off and away from the Caravan chapter in Hoard, and instead find yourselves advancing on Wave Echo Caves instead. [/QUOTE]
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One of the biggest problems with WoTC's vision of published adventures
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