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General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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<blockquote data-quote="JonnyP71" data-source="post: 6897700" data-attributes="member: 6788862"><p>THIS.</p><p></p><p>Few people seem to have mentioned that the big hardback books, with maps scattered through the adventure, and all the enemy stats grouped together at the back are simply *horrible* to use at the table.... flick pages, flick pages, etc etc</p><p></p><p>With the old ones, just read it through once or twice, refresh your memory on enemy special powers using the MM (if necessary), and stand the cardboard cover with the maps behind the DMs screen (or even use it as a screen!) - and away you go! The key monster stats were in the encounter text, and sometimes on a separate detachable table as well (yes as well, not instead of, thank you UK2, UK3, UK4 - THAT'S how you present adventures).</p></blockquote><p></p>
[QUOTE="JonnyP71, post: 6897700, member: 6788862"] THIS. Few people seem to have mentioned that the big hardback books, with maps scattered through the adventure, and all the enemy stats grouped together at the back are simply *horrible* to use at the table.... flick pages, flick pages, etc etc With the old ones, just read it through once or twice, refresh your memory on enemy special powers using the MM (if necessary), and stand the cardboard cover with the maps behind the DMs screen (or even use it as a screen!) - and away you go! The key monster stats were in the encounter text, and sometimes on a separate detachable table as well (yes as well, not instead of, thank you UK2, UK3, UK4 - THAT'S how you present adventures). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
One of the biggest problems with WoTC's vision of published adventures
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