Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One of the Many Things I like about the Conan RPG...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Water Bob" data-source="post: 5806903" data-attributes="member: 92305"><p>Thanks, Rumbletiger. Yeah, the same is one of the things I loved about the old James Bond RPG from Victory Games. You and one other player could sit down, with your player playing a 00 agent, and have a blast. If you had two or three players, one could play the 00 while the rest ran the sidekick NPCs (which, in this case, would make them PCs). Or, you could have all the players play junior agents.</p><p> </p><p>With the Bond game, five players was a crowd, and the GM would run into situations where the different characters would try to be efficient with all of them running off in different directions to tackle the spy problem at hand, almost Mission Impossible style.</p><p> </p><p>Conan is more flexible, but it is, and can accomodate stories of a large party of people (escape gladiators, for example--or members of a Zuagir-esqe band of thieves) and a PC party of one (just the GM and one player playing).</p><p> </p><p>In my current campaign, I've got two players, and both are of the same class: Currently 3rd level Cimmerian Barbarians.</p><p> </p><p>The action is thriving, in a good Swords & Sorcery, Conan-esque kind of way.</p><p> </p><p>I'm not saying that this is better than the standard D&D approach. It's not. It's just a different way to play--and something GMs may consider if they find their gaming group shrinking (as mine has, over the years, with people I've gamed wih for decades moving off to other cities and states).</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5806903, member: 92305"] Thanks, Rumbletiger. Yeah, the same is one of the things I loved about the old James Bond RPG from Victory Games. You and one other player could sit down, with your player playing a 00 agent, and have a blast. If you had two or three players, one could play the 00 while the rest ran the sidekick NPCs (which, in this case, would make them PCs). Or, you could have all the players play junior agents. With the Bond game, five players was a crowd, and the GM would run into situations where the different characters would try to be efficient with all of them running off in different directions to tackle the spy problem at hand, almost Mission Impossible style. Conan is more flexible, but it is, and can accomodate stories of a large party of people (escape gladiators, for example--or members of a Zuagir-esqe band of thieves) and a PC party of one (just the GM and one player playing). In my current campaign, I've got two players, and both are of the same class: Currently 3rd level Cimmerian Barbarians. The action is thriving, in a good Swords & Sorcery, Conan-esque kind of way. I'm not saying that this is better than the standard D&D approach. It's not. It's just a different way to play--and something GMs may consider if they find their gaming group shrinking (as mine has, over the years, with people I've gamed wih for decades moving off to other cities and states). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One of the Many Things I like about the Conan RPG...
Top