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One or Two Fights a Day Encounter Design
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<blockquote data-quote="Nytmare" data-source="post: 6782011" data-attributes="member: 55178"><p>Not every story needs to be about a crack team of ready-for-anything mercenaries.</p><p></p><p>I'm trying to break a bunch of my friends out of their standard "tank/healer/ranged guy/wizard is how to play D&D" game so instead of starting with characters, we started off with a bit of spit balling and world building and they ended up making a world where mages poked too deep into too many secrets they weren't meant to know, and wiped the face of the planet pretty much clean. Everything's a desert, magic isn't trusted, and the only religion any of them know about is the one practiced by the evil empire of lizard dudes who are the main antagonists. Then we started talking about a cast and a goal and they chose to be a hodgepodge group of mostly escaped slaves trying to free other slaves. </p><p></p><p>"And make sure you have a healer" was never part of the equation.</p><p></p><p></p><p>[EDIT]</p><p></p><p>Also this is a one shot game built around the strengths and weaknesses of the characters they thought would make for an interesting story. They probably won't have time to figure out that they're being knuckleheads.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6782011, member: 55178"] Not every story needs to be about a crack team of ready-for-anything mercenaries. I'm trying to break a bunch of my friends out of their standard "tank/healer/ranged guy/wizard is how to play D&D" game so instead of starting with characters, we started off with a bit of spit balling and world building and they ended up making a world where mages poked too deep into too many secrets they weren't meant to know, and wiped the face of the planet pretty much clean. Everything's a desert, magic isn't trusted, and the only religion any of them know about is the one practiced by the evil empire of lizard dudes who are the main antagonists. Then we started talking about a cast and a goal and they chose to be a hodgepodge group of mostly escaped slaves trying to free other slaves. "And make sure you have a healer" was never part of the equation. [EDIT] Also this is a one shot game built around the strengths and weaknesses of the characters they thought would make for an interesting story. They probably won't have time to figure out that they're being knuckleheads. [/QUOTE]
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