Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One or Two Themes for Each Character?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 5952975" data-attributes="member: 7635"><p>Lots of people did. Kits were the redheaded stepchild of an already redheaded stepchild to most (2e). It didn't help that most kits had NO real design scheme, and they fluxed from outright useless to ungodly broken. There was no balance between a kit like Acrobat (which gave slight adjustment to your thief skills, something you could do already) and witch (which handed out FREE magic items!). </p><p>When they later redid kits during the Player's Option line (giving them basically benefits in line with 5e's perks or traits) the damage had already been done and kits had a bad name. Which is too bad; the concepts were sound and many were quite flavorful (the bard kits in the Bard's Handbook win as brilliant design, basically re-writing the bard class 10 different ways rather than just stacking on bonuses). </p><p>Around the 3e marker, lots of people had hoped kits were a thing of the past and didn't lament their passing. Its kinda funny how they've become retro-good ideas again as 2e begins to slide and merge in the memory hole of the games of christmas past. </p><p></p><p>FWIW: I used kits, and wrote (and re-wrote) several of my own. As long as people were having fun, I didn't mind. I knew lots of DMs who refused flat out to allow them though, and that seemed to be more common than not.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 5952975, member: 7635"] Lots of people did. Kits were the redheaded stepchild of an already redheaded stepchild to most (2e). It didn't help that most kits had NO real design scheme, and they fluxed from outright useless to ungodly broken. There was no balance between a kit like Acrobat (which gave slight adjustment to your thief skills, something you could do already) and witch (which handed out FREE magic items!). When they later redid kits during the Player's Option line (giving them basically benefits in line with 5e's perks or traits) the damage had already been done and kits had a bad name. Which is too bad; the concepts were sound and many were quite flavorful (the bard kits in the Bard's Handbook win as brilliant design, basically re-writing the bard class 10 different ways rather than just stacking on bonuses). Around the 3e marker, lots of people had hoped kits were a thing of the past and didn't lament their passing. Its kinda funny how they've become retro-good ideas again as 2e begins to slide and merge in the memory hole of the games of christmas past. FWIW: I used kits, and wrote (and re-wrote) several of my own. As long as people were having fun, I didn't mind. I knew lots of DMs who refused flat out to allow them though, and that seemed to be more common than not. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
One or Two Themes for Each Character?
Top