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One player has problems with character deaths....
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<blockquote data-quote="Narfellus" data-source="post: 2071850" data-attributes="member: 11040"><p>I run a Midnight campaign too (best setting ever) and death and dying are an integral core of the game. Even worse, your dead character has a good chance as rising as the undead to slay his previous friends. As to your orginal problem and post...well, if it is REALLY a problem with that particular player/character, character death, I would probably fudge the rolls on occasion for him if possible. Like others mentioned, using Action Dice will also facilitate their chances of survival, as will being fully conscientious of what kind of players they are and what they expect in a game (which it sounds like you do). Midnight can be brutal with it's lack of clerics, so combat is not always the best option because healing is much harder. I think it is just a fantastic game setting with enough variety that the DM can craft anything he wants out of it, whether a full-fledged war between Good and Evil or even simple dungeon crawls in an out-of-the-way town.</p></blockquote><p></p>
[QUOTE="Narfellus, post: 2071850, member: 11040"] I run a Midnight campaign too (best setting ever) and death and dying are an integral core of the game. Even worse, your dead character has a good chance as rising as the undead to slay his previous friends. As to your orginal problem and post...well, if it is REALLY a problem with that particular player/character, character death, I would probably fudge the rolls on occasion for him if possible. Like others mentioned, using Action Dice will also facilitate their chances of survival, as will being fully conscientious of what kind of players they are and what they expect in a game (which it sounds like you do). Midnight can be brutal with it's lack of clerics, so combat is not always the best option because healing is much harder. I think it is just a fantastic game setting with enough variety that the DM can craft anything he wants out of it, whether a full-fledged war between Good and Evil or even simple dungeon crawls in an out-of-the-way town. [/QUOTE]
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One player has problems with character deaths....
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