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General Tabletop Discussion
*Pathfinder & Starfinder
One player party. A one on one DM to PC game?
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<blockquote data-quote="Bride of Cthulhu" data-source="post: 6132706" data-attributes="member: 6746165"><p>I have had experience balancing this scenario while running professionally at a gaming store in Illinois. The group met every Sunday but after 5 pm the majority went home. At this point the remaining gamers wished to continue. Being a professional DM I was pretty much forced to tailor to the demand of the players. I would whip out a one shot or improvise on the running theme of the day in order to provide gaming fuel.</p><p></p><p>This did pose problems with unbalanced levels. Unfortunately at this time I was actually <em>dating</em> one of my pcs and I was accused of giving him special treatment by offering him more opportunities to get experience. (Not an issue most gaming groups have to consider.) In reality, there were about four characters who stayed after the session and all gamed together with me for an additional 5-6 hours after the regular game. </p><p></p><p>It was at this point I decided to just run two different games every Sunday in order to avoid this conflict. I ran the regular group from 12-5 and then we had a 15-30 minute break and the remaining players played in a separate game from 5-10pm Needless to say this was exhausting. There was no DM rotation so I was running two separate games every week. This is aside from my regular <em>non</em>professional gig of just hanging out and running with my girlfriends throughout the week etc. </p><p></p><p>This game that I am referring to NOW is fortunately not tied in with another campaign involving a larger party. I don't worry about other pcs having similar opportunities to gain xp with this particular campaign but when I <em>do</em> have breakaway side quests from a main multi-pc game I always try to incorporate fair xp opportunity for all.</p></blockquote><p></p>
[QUOTE="Bride of Cthulhu, post: 6132706, member: 6746165"] I have had experience balancing this scenario while running professionally at a gaming store in Illinois. The group met every Sunday but after 5 pm the majority went home. At this point the remaining gamers wished to continue. Being a professional DM I was pretty much forced to tailor to the demand of the players. I would whip out a one shot or improvise on the running theme of the day in order to provide gaming fuel. This did pose problems with unbalanced levels. Unfortunately at this time I was actually [I]dating[/I] one of my pcs and I was accused of giving him special treatment by offering him more opportunities to get experience. (Not an issue most gaming groups have to consider.) In reality, there were about four characters who stayed after the session and all gamed together with me for an additional 5-6 hours after the regular game. It was at this point I decided to just run two different games every Sunday in order to avoid this conflict. I ran the regular group from 12-5 and then we had a 15-30 minute break and the remaining players played in a separate game from 5-10pm Needless to say this was exhausting. There was no DM rotation so I was running two separate games every week. This is aside from my regular [I]non[/I]professional gig of just hanging out and running with my girlfriends throughout the week etc. This game that I am referring to NOW is fortunately not tied in with another campaign involving a larger party. I don't worry about other pcs having similar opportunities to gain xp with this particular campaign but when I [I]do[/I] have breakaway side quests from a main multi-pc game I always try to incorporate fair xp opportunity for all. [/QUOTE]
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